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Advanced [show]


Three Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear flannel, and a wedding ring on his left hand. He has no fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Shy. Bonds: In love, Family, Immigrant. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Three Wing, Male Tabaxi Barbarian 8
Medium (6'1") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 62 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1500 gp. A pair of silk slippers encrusted with tiny pearls. (110 gp).


Social Check DCs


Alberich Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses in black turtlenecks beneath a tan coat with green slacks, and is pretty ugly. His hair is short and golden. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Alberich isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a slaver, Alberich was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alberich fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Fighting. Flaws: Ugly, Insomniac. Bonds: Mentor. Occupation: Beggar

Voice: Pronounces O like U

Attributes [hide]

Alberich Torevir, Male Dwarf Fighter 7
Medium (4'0") Dwarf, True Neutral (CR 7)
Armor Class 11
Hit Points 63 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +4, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: Iolite (20 gp). Moss agate (13 gp). White opal (1100 gp). Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alvyn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with feathered hat. He keeps his auburn hair in a flapper bob. His ears are large.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small mountains village. Alvyn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is wracked by social anxiety

Flaws: Ugly, Fearful, Addict. Bonds: Nature, Enemies. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Alvyn Sympony, Male Gnome Cleric 7
Small (3'7") Gnome, True Neutral (CR 7)
Armor Class 13
Hit Points 53 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mreksh Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears just a green suit. His crest is scarlet and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born on a small isolated farm. He found a children's book about a Dragonborn Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels threatened by others; and find a way to reverse the transformation of his brother

Flaws: Fearful. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Mreksh Akambherylliax, Male Dragonborn Warlock 1
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 2000 cp. Azurite (6 gp).


Social Check DCs


Nutae Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Nutae was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Sensitive. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Nutae Siannodel, Male Half-Elf Ranger 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)16 (+3) 10 (+0)18 (+4)
Skills Perception +3, Performance +7
Senses Passive Perception 17
Languages Common, Elven, Terran, Infernal, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Solid gold idol (400 gp). Black velvet mask with numerous citrines (30 gp). Silver comb with moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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