Guy Kemmerer, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is typically in his Spice Merchant uniform. He is an epitome of beauty. His white hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.
History: Sold as a small child to a necromancer, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his sister before him, after school he went straight into learning to become a Spice Merchant. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To be a Shoemaker again.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Attractive, Mentor. Occupation: Spice Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Aura Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a red shirt with thin brown vertical stripes and violet pants. His orange fur is unkempt and raggedy. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. He receives visions of the future at random moments
History: Born in the south his family was never financially stable. Like his father and his sister before him, after school he went straight into learning to become a Mortician. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and balancing his hectic life and new mortician responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Mortician
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp.
Kildrak Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'2", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is red and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: A deeply religious man he believes everything happens for a reason. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He was granted arcane powers by his dying sister.
Motivation: His religion dominates his actions; and expand his business
Ideals: Gifted. Bonds: Rich, Religious, Job, Adventurer. Occupation: Fletcher
Voice: Russian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 200 gp. Silver comb with moonstones (1000 gp).
Qemuel Fright, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing the road beaten gear of a warrior. His red hair is smooth and relatively long. His red eyes dart from person to person to random spaces in the air.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He plays an instrument quite well.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Joker, Artistic, Logical. Flaws: Mundane. Occupation: Actor
Voice: Spits and sputters
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 87 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 18 (+4) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Celestial, Undercommon, Ignan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Silver chalice with lapis lazuli gems (40 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Solid gold idol (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Fire opal pendant on a fine gold chain (1000 gp). Jeweled gold crown (5000 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Jeweled gold crown (5000 gp). An abacus with copper, silver and gold markers (40 gp). Silver ewer (40 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Brass mug with jade inlays (100 gp). Jeweled electrum ring (5000 gp). 1 Medium magic item. 1 Medium magic item.
Dalgal Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'4" and is a bit bulky. He is very muscular particularly in the legs. He wears black leather gloves, a black jacket, and tight pants. He has a brown handlebar mustache and slicked back brown hair. His eyes are likewise hazel.
Personality: He acts crazy and hedonistic. He believes the world needs to unite to get rid of giants once and for all.
History: Dalgal hails from a village terrorized by giants. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Cartwright soon after.
Motivation: Sabotage a competitor; and wants to raise his children well
Flaws: Hedonist, Fearful. Bonds: Enemies, Job, Family. Occupation: Cartwright
Voice: Farmer accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 900 sp. Silver pearl (120 gp). Amber (120 gp). Jet (120 gp). 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!