Chem Fate, Male Tiefling [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He wears a tan collared shirt and pastel pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His red hair is smooth and relatively long. He wears a mask on his face.
Personality: He never swears and excessively uses polite adverbs when speaking. He is able to make almost anything out of random pieces of junk.
History: He was raised in a white middle class family as the only child. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.
Motivation: He is content; and wants to have a good time and be beloved
Ideals: Optimist, Gifted, Fighting. Flaws: Mundane. Bonds: Attractive. Occupation: Server
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Hematite (11 gp). Golden pearl (40 gp). Golden yellow topaz (1100 gp). Bloodstone (60 gp). 1 Minor magic item.
Gerard Dumph, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is still thick. His eyes are blue and he is always smoking a pipe.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He comes from a rich southern family. Cursed with vampirism at a very young age, Gerard has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Athletic, Optimist. Flaws: Racist, Disease. Bonds: Rich. Occupation: Brewer
Voice: Posh accent
Attributes [hide]
Medium (5'11") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarion Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses in tan turtlenecks beneath a violet coat with blue slacks. His silver hair is lengthy. His amber eyes lackadaisically let the world flow into them.
Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. He does not trust anyone and sleeps with one eye open.
History: He got into the Sellsword business at a young age. Quarion abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarion fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Athletic, Fighting. Flaws: Insomniac. Bonds: Job, Adventurer. Occupation: Sellsword
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1300 sp. 3 Tanglefoot bags.
Nirgel Victory, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a large black jacket. He keeps his purple hair in a pixie cut. He tend to wears goggles to shield his eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Nirgel was born the youngest of three triplets. His first spouse was a Carter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day; and he has a rivalry with the church that dominates his actions
Ideals: Impeccable. Bonds: Religious, Family, Criminal record. Occupation: Weaver
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 38 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Aquan, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
Possessions: 1200 gp. Obsidian (8 gp). Eye agate (8 gp). Chalcedony (70 gp).
Kelter Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He wears bulky red painted plate armor. With a patchy silver beard and wild silver hair. His eyes are gray and beady.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also hits on women, regardless of circumstances.
History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants his loneliness to end; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Passionate. Flaws: Ugly. Bonds: Has a crush, Rich, Debt. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Terran, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!