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NPC Generator

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Advanced [show]


Clerebold Tenley, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To find somewhere to settle down; and he is content

Ideals: Justice, Fighting. Flaws: Mundane. Bonds: Attractive. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Clerebold Tenley, Male Human Druid 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 600 sp.


Social Check DCs


Salasar Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. He has gold crest. His eyes are likewise red.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He served in the navy to pay for his family's outstanding loans. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Map Maker job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Impulsive, PTSD. Bonds: Poor, Job, Military. Occupation: Map Maker

Voice: Scratchy, weak

Attributes [hide]

Salasar Verthisathurgiesh, Male Dragonborn Rogue 6
Medium (6'7") Dragonborn, True Neutral (CR 6)
Armor Class 10
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Solid gold idol (800 gp). Fire opal pendant on a fine gold chain (1600 gp).


Social Check DCs


Dabbledob Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is also unnaturally pale. His hair is silver and curly. He has amber eyes and a black hat with a yellow feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a wizard, Dabbledob was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Dabbledob Loofollue, Male Gnome Ranger 8
Small (3'4") Gnome, Lawful Good (CR 8)
Armor Class 13
Hit Points 42 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)17 (+3) 10 (+0)13 (+1)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Dwarven, Celestial
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1400 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yurk Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a tan poncho over his likewise colored trousers and shirt. His silver hair is cut short. He has several tiny aquamarine earrings on each ear.

Personality: Yurk wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Ideals: Disciplined, Philantrophist, Gifted. Bonds: Rich, Adventurer. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Yurk Shelley, Male Half-Orc Expert 2
Medium (5'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)8 (-1) 12 (+1)11 (+0)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 210 gp.


Social Check DCs


Alexandre Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is black and curly. His thin eyebrows rest above his beady amber eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born to loving parents in a slum to the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alexandre grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alexandre. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Emotional. Bonds: Enemies, Poor, Criminal record. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Alexandre Accord, Male Half-Elf Warlock 7
Medium (5'6") Half-Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Medicine +5, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Terran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 1000 gp. Star rose quartz (60 gp). Peridot (60 gp). Freshwater pearl (13 gp). Freshwater pearl (13 gp).


Social Check DCs

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