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NPC Generator

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Advanced [show]


Travok Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Bricklayer born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Job. Occupation: Bricklayer

Voice: pre-pubescent

Attributes [hide]

Travok Dankil, Male Dwarf Warlock 3
Medium (4'5") Dwarf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 12 (+1)8 (-1)
Skills Persuasion +1, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 300 gp.


Social Check DCs


Flame On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses like a well dressed Server does. He has yellow fur. He tend to wears goggles to shield his eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Flame was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Flame decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Artistic. Bonds: Job, Attractive, Immigrant, Criminal record. Occupation: Server

Voice: Soft and mumbly

Attributes [hide]

Flame On the Mountaintop, Male Tabaxi Monk 8
Medium (6'1") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 77 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 18 (+4)13 (+1) 13 (+1)13 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1600 gp. Onyx (30 gp). Alexandrite (600 gp).


Social Check DCs


Silvo Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He has a very tight haircut. He has a tattooed face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.

History: He was born in the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he loathes his own lifestyle

Ideals: Pacifist. Flaws: Depressed. Bonds: Attractive, Immigrant, Criminal record. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Silvo Bigheart, Male Halfling Wizard 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)14 (+2) 13 (+1)8 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 330 gp. Jade (40 gp). White pearl (40 gp).


Social Check DCs


Frederick Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in earthy colors with a white and grey handkerchief worn on his left side. He wears a colorful flower in his auburn hair. His blue eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Frederick was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Apothecary like his mother before him.

Motivation: He feels that his past leaves him morally obligated to help; and wants to open a new tavern

Ideals: Justice, Entrepeneur. Flaws: Secretive. Bonds: Attractive, Job, Criminal record. Occupation: Apothecary

Voice: Uses sign language

Attributes [hide]

Frederick Yeardley, Male Human Fighter 11
Medium (6'3") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 79 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 18 (+4)10 (+0)
Skills History +5
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold music box (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Jeweled electrum ring (4000 gp). Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thradal Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'5" and is a bit bulky. He is very muscular particularly in the legs. He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. His blonde hair is singed and shortened. He has a tattooed face.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a criminal king-pin and mafia family When Thradal reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Someone believes him a fraud; and his spouse's relatives view him with great suspicion

Flaws: Ugly. Bonds: Enemies, Family, Criminal record, Military. Occupation: Server

Voice: Booming voice

Attributes [hide]

Thradal Strakeln, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)13 (+1) 15 (+2)6 (-2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 230 gp.


Social Check DCs

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