Norkruuth Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'1" and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze. His right hand appears badly burned and disfigured. His long white crest is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.
Personality: A deeply religious man he believes everything happens for a reason. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He is the product a well kept family trust fund and as such has never really known need. His necromantic abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.
Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it
Ideals: Gifted. Flaws: Secretive. Bonds: Rich, Religious. Occupation: Actor
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 37 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Terran
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1600 gp. Peridot (30 gp). Chrysoberyl (120 gp). Violet garnet (200 gp). Aquamarine (200 gp). Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item.
Vondal Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright pastel suits and hats. His hair is brown, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: He is fixated on the number 50. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's since become an addict/alcoholic.
Motivation: Nothing but the best is good enough for him; and dwarven compassion
Ideals: Gifted, Impeccable. Flaws: Insane, Racist, Addict. Bonds: Attractive. Occupation: Server
Voice: Low range voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Mord Berkeley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a red shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. Beneath his clothing is a huge mess of scar tissue. His auburn hair is lengthy and is close to two feet long. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is overprotective of those who hire his services. As long as the job gets done he does not care how it got done.
History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the south
Ideals: Professionalism, Entrepeneur, Logical. Bonds: Slave, Guardian. Occupation: Courier
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 62 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp.
Trym Colton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a fine chain shirt which he covers with black colored cloaks and clothing. His hair is blonde and curly. His green eyes are passionate and lively.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invites people to come help in his community garden.
History: Trym hails from a village terrorized by orcs. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants to meet his childhood hero; and he wants revenge against orcs
Ideals: Optimist, Philantrophist, Logical. Bonds: Enemies, Adventurer. Occupation: Slave Trader
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 9)
Armor Class 12
Hit Points 71 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 20000 cp. Jasper (40 gp). White opal (900 gp). Eye agate (7 gp). Peridot (40 gp). Blue star sapphire (900 gp). Black star sapphire (900 gp). Violet garnet (1400 gp). 1 Minor magic item.
Borun Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Map Maker. His auburn hair is heavily combed to the right. He has hazel eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a small toy that he constantly fidgets with.
History: He is a Maurezhi in disguise. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. In the meantime he has taken over work as a Map Maker and occasionally as a mercenary.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Ideals: Athletic. Flaws: Addict, Fearful, Antagonistic. Bonds: Job, Adventurer. Occupation: Map Maker
Voice: Sore throat, cough
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 9)
Armor Class 13
Hit Points 46 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 11000 sp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A small bag of saffron. (80 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp).
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