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Advanced [show]


Dimble Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his flail ready. He has shaved his head bald. His eyes are a pleasant gray.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. Dimble was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dimble decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Dimble managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Fighting. Flaws: Sensitive. Bonds: Adventurer, Rich, Criminal record. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Dimble Sympony, Male Gnome Ranger 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Godfrey Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears silk and lounges about seductively. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Godfrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Insomniac, Hedonist. Bonds: Attractive, Religious. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Godfrey Teinithra, Male Half-Elf Fighter 5
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Ekemon Terror, Male Tiefling [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats, and he perpetually has his scythe ready. He wears his dark red hair down. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of western immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.

Motivation: To settle down with his crush; and further expansion of business

Ideals: Fighting, Disciplined. Bonds: Job, Immigrant, Poor, Has a crush. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Ekemon Terror, Male Tiefling Wizard 1
Medium (5'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)18 (+4) 9 (-1)16 (+3)
Skills Performance +5
Senses Passive Perception 9
Languages Common, Undercommon, Aquan, Druidic, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 1 Banded mail.


Social Check DCs


Baradad Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white crest is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Baradad grew up listening to his father's many stories. In his 18th year, his parents were killed by a drow raid, leaving Baradad alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends.

Ideals: Disciplined. Bonds: Enemies, Adventurer. Occupation: Server

Voice: Complex vocabulary, royal

Attributes [hide]

Baradad Baharoosh, Male Dragonborn Commoner 4
Medium (6'6") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 9 (-1)12 (+1) 13 (+1)18 (+4)
Skills Deception +6, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +7 / 1d10+5, Ranged +4 / 1d10+2, Grapple +5

Possessions: 13000 cp. Banded agate (12 gp). Alexandrite (1100 gp). Onyx (40 gp). 1 Minor magic item.


Social Check DCs


Mantus Art, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He usually wears his grey robe and has his scimitar always slung over his shoulder. His black hair is still thick. He has a dull look in his silver eyes.

Personality: He is almost excessively polite to everyone, even when angry. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the south to a Fortune-teller, Mantus learned a great deal about his mother's area of expertise. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He became a Fortune-teller soon after.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Mantus Art, Male Tiefling Aristocrat 1
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 13 (+1)19 (+4)
Skills Acrobatics +3, Performance +6
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +6

Possessions: Just what you see.


Social Check DCs

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