Charles Tattersall, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with top hat. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a clover on it. His silver hair has been sun bleached extensively. This blue eyed westerner is not easily forgotten.
Personality: He is extraordinarily eccentric. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He has worked as a Bellfounder like his mother before him.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane. Bonds: Family, Adventurer, Job. Occupation: Bellfounder
Voice: Low range voice
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 62 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Ignan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 90 pp. Tiger eye turquoise (6 gp). Blue sapphire (600 gp). Golden yellow topaz (1200 gp). Star ruby (600 gp). Chrysoberyl (90 gp). Freshwater pearl (6 gp). Malachite (6 gp). Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamuz Bitter, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his longbow, he is not a threatening figure. His blue hair is singed and shortened. He wears crescent spectacles with a black brim.
Personality: He will rave to anyone who will listen. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in the north his family was never financially stable. He moved out west to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Ugly, Insane. Bonds: Criminal record, Poor. Occupation: Seamstress
Voice: Sensual and smooth
Attributes [hide]
Medium (6'10") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 61 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Halfling, Auran
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of longbows on his belt, each one with a opal on the hilt. He sports a flattop hair cut. He has hazel eyes and a black hat with a tan feather.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Sold as a small child to a brothel owner, Naal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west
Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Armorer
Voice: Booming voice
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 8)
Armor Class 13
Hit Points 30 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 8000 sp.
Rangrim Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears a faded coat and loose pants complete with deerstalker hat, he is not a threatening figure. His red hair is cut jaggedly and amateurishly. His hazel eyes lackadaisically let the world flow into them.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. As long as the job gets done he does not care how it got done.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Crown-heir and found it very stressful. Since then, he has sought to make the best of life.
Motivation: To unite with his brother; and to find somewhere to settle down
Ideals: Professionalism, Optimist. Flaws: Mundane. Bonds: Job, Family. Occupation: Crown-heir
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 103 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Infernal, Abyssal, Draconic
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (600 gp). Embroidered and bejeweled glove (1000 gp). Gold and topaz bottle stopper cork (1800 gp). Embroidered and bejeweled glove (1000 gp).
Adrex Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has done his best to style his bronze crest to look like a famous performer. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was always a brilliant, if unscrupulous mind. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants a kiss; and to reunite with his old friends
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Has a crush, Adventurer. Occupation: Ploughman
Voice: Timid voice
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 61 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 800 gp. Black pearl (1500 gp). Chrysoprase (20 gp). Jet (40 gp). Deep blue spinel (1500 gp). Brown-green garnet (40 gp). Citrine (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
