Hobart Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He is muscular with a powerful set of arms. His brown hair is styled in orderly dreadlocks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is irascible and easily irritated. He invites people to come help in his community garden.
History: Hobart lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Courier, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's since become an addict/alcoholic.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Ideals: Philantrophist. Flaws: Ugly, Addict, Antagonistic. Bonds: Family. Occupation: Blacksmith
Voice: Timid voice
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 8)
Armor Class 13
Hit Points 71 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Elven, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 1600 gp. Citrine (20 gp). Tiger eye turquoise (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pandjed Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. His bronze crest is long and unkept. His eyes are red and catlike.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born into a rich family. After coming to the age of reason, Pandjed took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He's in love; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Rich, Criminal record, Has a crush. Occupation: Mason
Voice: Old Prospector
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 64 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 18 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan, Druidic, Infernal, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1300 gp.
Drogo Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy black hair. His violet eyes are slightly larger than normal.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has all his life been fascinated with writing.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Drogo was born on a far western island where he grew up under the tutelage of his father, an expert Merchant. He used his abilities to trick people and travel the world for free.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Merchant
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 13)
Armor Class 11
Hit Points 73 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +7
Possessions: 3000 gp. Golden yellow topaz (400 gp).
Great Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a grey vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His long black fur is drawn into a two foot long braid. His yellow eyes are slightly larger than normal.
Personality: He snorts whenever he laughs or is feeling confident. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Sold as a small child to a slaver, Great was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Great took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To settle down with his crush; and wants his loneliness to end
Flaws: Ugly. Bonds: Has a crush, Adventurer, Mentor, Nature. Occupation: Painter
Voice: Voice breaks
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 400 sp.
Thamior Selevarun, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'2" and wears many layers of old clothing at all times. He has no hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to loving parents in a slum to the north. His family was turned out during the war. He and his family wandered north to less war torn lands. He has never given up on his writing dream.
Motivation: He feels kind of lost in life; and he is wracked by social anxiety
Ideals: Artistic. Flaws: Ugly, Depressed, Fearful, PTSD. Bonds: Poor. Occupation: Unemployed
Voice: Boston accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 44 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: Red spinel (50 gp). Golden yellow topaz (500 gp). Banded agate (15 gp). Violet garnet (500 gp). Amber (50 gp). Rhodochrosite (15 gp).
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Their contribution stands as a beacon of hope for all adventurers!
