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Advanced [show]


Hupe Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'10" and very much looks the part of a Carpenter. His right hand appears badly burned and disfigured. His white hair is cut short. He has gleaming, smiling gray eyes.

Personality: He acts crazy and hedonistic. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Hedonist, Impulsive. Bonds: Job. Occupation: Carpenter

Voice: Uses lots of figures of speech

Attributes [hide]

Hupe Goldfound, Male Halfling Paladin 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)14 (+2) 14 (+2)14 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Terran, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has shaved his head bald. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Ideals: Impeccable. Flaws: Antagonistic, Racist. Bonds: Rich, Family. Occupation: Unemployed

Voice: Pronounces O like U

Attributes [hide]

Wymar Pinkerton, Male Human Adept 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Golden pearl (150 gp). 1 Silver holy symbol.


Social Check DCs


Donaar Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'7" southern man, he prefers to wear black clothing when he does not wear armor. His crest is copper and very short. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: When he was but 4 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Joker, Fighting, Logical. Bonds: Immigrant, Criminal record. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Donaar Wystongjiir, Male Dragonborn Ranger 8
Medium (6'7") Dragonborn, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +8 / 2d10+5, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 70000 cp.


Social Check DCs


Quick On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a long, grey, dusty cloak. He has done his best to style his gray fur to look like a famous performer. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the north, but his parents moved at a very young age to the south. Through the years after Quick was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Quick's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent father; and to unite with his sister

Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Unemployed

Voice: Speaks with back of mouth

Attributes [hide]

Quick On the Water, Male Tabaxi Druid 1
Medium (6'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 14 (+2)15 (+2)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 sp.


Social Check DCs


Spear In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'0". He tends to wear a black poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a sai. His gray fur is greasy and uncared for. His eyes are blue and he is always smoking a pipe.

Personality: He is fixated on the number 6. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Energy wise he seems alert and responsive.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Professionalism. Flaws: Ugly, Insane, Depressed. Bonds: Military. Occupation: Assassin

Voice: Gruff and masculine

Attributes [hide]

Spear In Woods, Male Tabaxi Monk 8
Medium (6'0") Tabaxi, Lawful Evil (CR 8)
Armor Class 12
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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