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NPC Generator

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Advanced [show]


Chad Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears dull red sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He is bristling with hidden weapons, mostly greatswords and rapiers. He has done his best to style his chestnut hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a ruthless business man, a trait he acquired from his father.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Optimist, Entrepeneur. Bonds: Criminal record, Attractive, Poor. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Chad Eastoft, Male Human Warrior 6
Medium (5'3") Human, True Neutral (CR 6)
Armor Class 10
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donaar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is wearing the road beaten gear of a warrior. His crest is greying and his face has many wrinkles. This red eyed easterner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a logical person and will generally grow upset if things defy logic and science.

History: Donaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: To share knowledge with the world; and he is terrified, and will act out of fear

Ideals: Fighting, Disciplined, Logical. Flaws: Fearful. Bonds: Poor, Job. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Donaar Daardendrian, Male Dragonborn Warlock 17
Medium (6'6") Dragonborn, Lawful Evil (CR 17)
Armor Class 12
Hit Points 90 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 12 (+1)16 (+3) 17 (+3)16 (+3)
Skills Acrobatics +8, Survival +9
Senses Passive Perception 13
Languages Common, Terran, Celestial, Elven
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174444441

Possessions: 1500 pp. Deep blue spinel (500 gp). Coral (150 gp). Rhodochrosite (16 gp). Hematite (16 gp). Moss agate (16 gp). Moonstone (40 gp). Black pearl (500 gp). Sard (40 gp). Alexandrite (500 gp). Chrysoprase (40 gp). Deep blue spinel (500 gp). Deep blue spinel (500 gp). Zircon (40 gp). Azurite (16 gp). Eye agate (16 gp). Blue star sapphire (1000 gp). Citrine (40 gp). Rock crystal (40 gp). Azurite (16 gp). Malachite (16 gp). Iolite (40 gp). Rhodochrosite (16 gp). Azurite (16 gp). Blue star sapphire (1000 gp). Deep green spinel (150 gp). Coral (150 gp). Azurite (16 gp). Azurite (16 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Dazzazn Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears silk and lounges about seductively. His black crest is knotted and matted. His gold unseeing eyes seem to look past you.

Personality: He acts crazy and hedonistic. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a pair of adventurers, Dazzazn grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Flaws: Disease, Hedonist. Bonds: Attractive, Criminal record, Adventurer. Occupation: Seamstress

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dazzazn Hshhsstoroth, Male Dragonborn Warlock 2
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)17 (+3) 10 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnome, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: Just what you see.


Social Check DCs


Crampernap Timbers, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and lanky with angular features, he is an attractive figure. He wears an entirely brown suit with blue socks and a vest with buckled shoes. His red hair is thinning but still full. He has violet eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He believes the world needs to unite to get rid of giants once and for all.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by giants. Crampernap was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: A deep hatred of giants; and to reunite with his old friends

Bonds: Attractive, Enemies, Religious, Family, Adventurer. Occupation: Stylist

Voice: Slow speaker

Attributes [hide]

Crampernap Timbers, Male Gnome Paladin 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)13 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Five Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports blue clothing, slightly heavier than average wear. His black fur is heavily combed to the right. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the east, but his parents moved at a very young age to the south. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Joker, Logical. Flaws: Fearful. Bonds: Immigrant, Attractive. Occupation: Body Guard

Voice: Pronounces O like U

Attributes [hide]

Five Grass, Male Tabaxi Monk 10
Medium (6'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +5

Possessions: 2000 sp. Jet (50 gp). Rich purple corundum (500 gp). Red spinel (50 gp). Freshwater pearl (15 gp). Onyx (50 gp). Violet garnet (300 gp). Freshwater pearl (15 gp).


Social Check DCs

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