Heward Richie, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has black hair. He tend to wears goggles to shield his eyes.
Personality: Heward speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He comes from a rich northern family. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Heward took refuge in the ruined castle and found the beat up sai and armor he uses now. Since then, he has sought to make the best of life.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has money and likes to spend it
Ideals: Impeccable, Optimist. Bonds: Rich, Criminal record, Nature. Occupation: Actor
Voice: Boston accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 70 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.
Glim Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is always cut to a buzz. His eyes are green and beady.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is obsessed with a lost civilization.
History: Glim was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better village for his children.
Motivation: He has money and likes to spend it; and he has passion for adventuring and risk
Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Family, Rich. Occupation: Server
Voice: American accent
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 15
Hit Points 24 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 33000 sp.
Az-Bror Sheldon, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'8" and wears a violet vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his violet boots flare out at the collars. His right hand appears badly burned and disfigured. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise hazel.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He works hard and plays hard.
History: Az-Bror hails from a village terrorized by gnolls. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.
Motivation: Someone believes him a fraud.
Ideals: Optimist. Flaws: Hedonist, Fearful. Bonds: Enemies. Occupation: Miner
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Half-Orc, True Neutral (CR 14)
Armor Class 10
Hit Points 67 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 2 | 1 | 1 |
Possessions: 4000 gp. Eye agate (10 gp). Amber (90 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bidreked Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has wavy rusty crest. He wears crescent spectacles with a black brim.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a desert tribe. He was an apprentice working in his father's forge. He hasn't been sleeping well lately.
Motivation: To be a Unemployed again; and he wants to get laid
Flaws: Insomniac. Bonds: Job, Enemies, Nature, Has a crush. Occupation: Cartwright
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 63 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 18 (+4) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). A silver and pearl hairclip (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kelter Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. His tied-back hair is white. His face is covered beneath a completely black helmet.
Personality: He is witty, but his monotone delivery comes off as unnerving He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. Being a Unemployed kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has a rivalry with the church that dominates his actions
Ideals: Joker, Logical. Bonds: Criminal record, Religious. Occupation: Unemployed
Voice: Voice breaks
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 2)
Armor Class 16
Hit Points 8 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 20 (+5) | 8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Celestial
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Masterwork Light wooden shield.
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