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NPC Generator

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Advanced [show]


Roland Royal, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a yellow armored body suit, with a simple brown line shooting up and back down. His whole body is exceptionally muscular. His head has been shaved. He has amber eyes and a yellow hat with a brown feather.

Personality: He is a hateful person. He taunts others and blames them for his problems. He receives visions of the future at random moments

History: The child of southern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Roland Royal, Male Human Expert 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Insight +4, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paymon Speed, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has no hair. His eyes are black and catlike.

Personality: Paymon wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He comes from a rich eastern family. Paymon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Paymon decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now mingles about in high society.

Motivation: Seeks redemption.

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Paymon Speed, Male Tiefling Barbarian 3
Medium (5'2") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Rose (50 gp). Rock crystal (50 gp).


Social Check DCs


Eiravel Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. His hair is silver and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a desert tribe. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic, Opinionated. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Eiravel Xiloscient, Male Half-Elf Ranger 8
Medium (5'5") Half-Elf, True Neutral (CR 8)
Armor Class 13
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)15 (+2) 11 (+0)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1500 gp. 1 Minor magic item.


Social Check DCs


Peren Musumeci, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a bow on his belt, and he perpetually has his bow ready. His moppish auburn hair is in a traditional bowl cut. This green eyed northerner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in a small desert village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Assassin.

Motivation: Further expansion of business; and to be a dyer again

Ideals: Fighting. Bonds: Job, Enemies, Nature, Rich. Occupation: Assassin

Voice: Shortens vowels

Attributes [hide]

Peren Musumeci, Male Half-Elf Druid 6
Medium (5'1") Half-Elf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 10 (+0)14 (+2)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 200 gp. Gold music box (2000 gp).


Social Check DCs


Zaffrab Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears an entirely black suit with blue socks and a vest with buckled shoes. His whole body is exceptionally muscular. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise hazel.

Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a criminal king-pin and mafia family He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: He's repulsed by the PC; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Job. Occupation: Bricklayer

Voice: Hissing voice

Attributes [hide]

Zaffrab Lingenhall, Male Gnome Expert 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)9 (-1) 8 (-1)13 (+1)
Skills Insight +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 60 pp.


Social Check DCs

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