Eldon Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He usually wears his black robe and has his mace always slung over his shoulder. His silver hair is heavily combed to the right. His gray eyes are slightly larger than normal.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is afraid of women and trembles around them
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eldon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Shoemaker
Voice: High pitched, excited
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 1 Minor magic item.
Alberich Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is singed and shortened. His gray eyes lackadaisically let the world flow into them.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the south to a Sage, Alberich learned a great deal about his father's area of expertise. His childhood dream was to be a Bather, but he was a colossal failure. He now owns his own business.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Extrovert. Flaws: Ugly, Shy, Disease. Bonds: Job. Occupation: Sage
Voice: Smoker's lung
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 120 gp. 4 Antitoxin.
Nazdûg Kenley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He has styled his chestnut hair well, parting it to the right. His violet eyes dart from person to person.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Nazdûg lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He is searching for what he claims is his rightful reward.
Motivation: He's repulsed by the PC; and many orcs want him driven away
Flaws: Depressed, Antagonistic. Bonds: Family, Adventurer, Enemies. Occupation: Dyer
Voice: Jamaican accent
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Evil (CR 10)
Armor Class 11
Hit Points 69 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Auran
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 | 2 |
Possessions: 1700 gp.
Melech Anguish, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a long, yellow cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His dark red hair is unkempt and raggedy. His eyes are a pleasant red.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He also hits on women, regardless of circumstances.
History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and revenge
Flaws: Ugly. Bonds: Poor, Enemies, Has a crush, Job, In love. Occupation: Sculptor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Eiravel Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. His silver hair is drawn into a tight pony tail with a cross scrunchie. His gray eyes peer out from beneath his top blue hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a Farmer, his mother struggled to pay the bills. His childhood dream was to be a Farmer, but he was a colossal failure. He tends to his Detective job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business.
Ideals: Athletic, Optimist. Bonds: Attractive, Poor, Job. Occupation: Detective
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 55 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 300 gp. Smoky quartz (40 gp). Peridot (40 gp). Red-brown spinel (160 gp). 1 Minor magic item. 1 Minor magic item.
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