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NPC Generator

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Advanced [show]


Odo Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his white hair up in a very large beehive style do. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of a Bounty Hunter, who enjoyed hunting, Odo was taken on many hunting expeditions. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Joker. Bonds: Adventurer, Rich, Nature, Religious. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Odo Willoughby, Male Human Expert 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)13 (+1) 18 (+4)18 (+4)
Skills Intimidation +7, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are hazel and beady.

Personality: While he acts the brute, he is far gentler than he would appear. He invites people to come help in his community garden.

History: The child of a Map Maker, who enjoyed hunting, Naal was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly. Bonds: Nature. Occupation: Herbalist

Voice: Mumbles to self between sentences

Attributes [hide]

Naal Ethanasath, Male Elf Sorcerer 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Athletics +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1000 sp.


Social Check DCs


Manfred Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fine chain shirt which he covers with black colored cloaks and clothing. He sports a flattop hair cut. His brown eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Manfred studied abroad. His necromantic abilities were realized during a raid on his village. He has worked as a Sailor like his mother before him.

Motivation: Seeks redemption; and he is terrified, and will act out of fear

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Job, Criminal record. Occupation: Sailor

Voice: Uses sign language

Attributes [hide]

Manfred Eathalena, Male Half-Elf Commoner 3
Medium (4'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 17 (+3)10 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Frug Pingun, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'3" and wears a red shirt with thin white vertical stripes and blue pants. His red hair is drawn into a tight pony tail with a skull scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Fearful. Bonds: Job, Rich. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Frug Pingun, Male Gnome Sorcerer 6
Small (3'3") Gnome, Lawful Evil (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp).


Social Check DCs


Rael Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair, when down, is lengthy. He has violet eyes and a black hat with a pastel feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: From birth he was tutored by a cruel and relentless mentor. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Persistence. Flaws: Secretive, Insane. Bonds: Criminal record, Mentor. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Rael Netyoive, Male Elf Druid 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2700 sp.


Social Check DCs

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