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Gerald Byron, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears a tight fitting black shirt and pants. His tied-back hair is white. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gerald took refuge in the large cave and found the beat up morningstar and armor he uses now. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: To prove his worth to the world.

Ideals: Artistic. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Nature. Occupation: Doctor

Voice: Spanish accent

Attributes [hide]

Gerald Byron, Male Human Druid 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 50 gp. 1 Banded mail.


Social Check DCs


Corkitron Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of strength on his torso. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long chestnut hair reaches down to his waist. His gray eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He struck the Junk Dealer job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Job, Adventurer. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Corkitron Tealeaf, Male Halfling Warlock 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Mantus Silence, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'1", this man is wearing a long, grey cloak. His purple hair is still thick. He wears large thick round spectacles.

Personality: Mantus wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is lazy, self-centered, vain, and jealous.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: Wants to raise his children well; and expand his business

Ideals: Disciplined. Flaws: Selfish, Disease. Bonds: Job, Family. Occupation: Blacksmith

Voice: Slurs words

Attributes [hide]

Mantus Silence, Male Tiefling Fighter 2
Medium (5'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)17 (+3) 13 (+1)18 (+4)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 11
Languages Common, Auran, Terran, Infernal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +5

Possessions: 6000 cp. Amethyst (110 gp). Zircon (40 gp). Red spinel (110 gp).


Social Check DCs


Gilthur Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear blue clothing when he does not wear armor. His blonde hair and beard is wavy and long. His brown eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. He is harsh and unforgiving.

History: Gifted from a young age, Gilthur studied abroad. His psionic abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he feels threatened by others

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Adventurer. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Gilthur Fireforge, Male Dwarf Monk 9
Medium (4'0") Dwarf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 77 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)15 (+2) 9 (-1)14 (+2)
Skills History +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 900 gp.


Social Check DCs


Gorgûm Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears silk and lounges about seductively. He wears a small hat to cover his moderate length black hair. His fierce gray eyes like to dwell on things.

Personality: Eccentric and domineering, Gorgûm will drive conversation. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Gorgûm and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Extrovert, Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Gorgûm Weld, Male Half-Orc Paladin 7
Medium (6'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 64 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)12 (+1) 8 (-1)6 (-2)
Skills Intimidation +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs

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