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NPC Generator

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Advanced [show]


Gerard Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. He keeps his auburn hair in a flapper bob. His green unseeing eyes seem to look past you.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Fletcher mother left him crippled. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Ideals: Fighting, Athletic, Optimist. Flaws: Disease. Bonds: Attractive, In love. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Gerard Tyndall, Male Human Paladin 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)11 (+0) 11 (+0)14 (+2)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Akmen Fear, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. His dark red hair is long and unkept. His eyes, though not visible through his cowl, are black.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south. Akmen was born on a far southern desert where he grew up under the tutelage of his mother, an expert Brewer. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Immigrant, Family. Occupation: Brewer

Voice: Pronounces difficult words wrong

Attributes [hide]

Akmen Fear, Male Tiefling Paladin 16
Medium (6'3") Tiefling, Lawful Neutral (CR 16)
Armor Class 11
Hit Points 118 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)18 (+4) 18 (+4)12 (+1)
Skills Animal Handling +9, Perception +9
Senses Passive Perception 19
Languages Common, Aquan, Draconic, Giant, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1702211

Possessions: 8000 gp. Golden yellow topaz (600 gp). Aquamarine (600 gp). Violet garnet (600 gp). Deep blue spinel (600 gp). Red garnet (120 gp). Obsidian (12 gp). Aquamarine (600 gp). Aquamarine (600 gp). Violet garnet (600 gp). 1 Medium magic item.


Social Check DCs


Borun Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he very much looks the part of a Ploughman. His chestnut hair is still thick. His fierce amber eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great joy in being the best Ploughman in town.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Borun took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Flaws: Secretive. Bonds: Job, Nature, Family. Occupation: Ploughman

Voice: Soft and mumbly

Attributes [hide]

Borun Reedfellow, Male Halfling Cleric 6
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)19 (+4) 15 (+2)15 (+2)
Skills History +7, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Infernal, Undercommon, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akmen Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing a long, pastel, dusty cloak. Beneath his clothing is a huge mess of scar tissue. His Stetson hat is riddled with cuts and holes. He has several tiny topaz earrings on each ear.

Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.

History: Born in the south to a Spy, Akmen learned a great deal about his mother's area of expertise. His childhood dream was to be a Gardener, but he was a colossal failure. He has worked as a Spy like his mother before him.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and money/treasure

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Slave, Rich, Job. Occupation: Spy

Voice: Rhymes sentences (sorry)

Attributes [hide]

Akmen Dodge, Male Tiefling Barbarian 14
Medium (6'3") Tiefling, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 96 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 10 (+0)15 (+2) 12 (+1)16 (+3)
Skills History +7, Intimidation +8
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +9 / 4d6+4, Ranged +5 / 4d6+0, Grapple +4

Possessions: 1000 gp. Moonstone (80 gp). Banded agate (15 gp). Deep blue spinel (400 gp). Freshwater pearl (15 gp). Amber (120 gp). Alexandrite (400 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He is renowned for his bright green suits and hats. He has a hunchback. He is bald on top and has large brown tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Sailor, but he was a colossal failure. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Passionate. Flaws: Ugly, Forgetful. Bonds: Criminal record, Job. Occupation: Fisher

Voice: Rolls R's

Attributes [hide]

Bucklal Hilltopple, Male Halfling Wizard 16
Small (3'4") Halfling, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 56 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Deception +7, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 600 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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