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Advanced [show]


Qualen Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and brown handkerchief worn on his right side. He has a slight overbite and is overall scrawny. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Around other people he will do his best to conceal his emotions and appear jolly.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Qualen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Qualen's mother didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and to unite with his sister

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Adventurer, Family. Occupation: Soapmaker

Voice: Mumbles to self between sentences

Attributes [hide]

Qualen Sympony, Male Gnome Warlock 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 10 (+0)17 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 100 gp. Peridot (80 gp). Carnelian (80 gp). Bloodstone (80 gp). 1 Minor magic item.


Social Check DCs


Lamlis Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can't help but pocket interesting objects he comes across

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has decided he is irredeemable.

Flaws: Insomniac, Antagonistic. Bonds: Poor, Criminal record, Slave. Occupation: Butcher

Voice: Smoker's lung

Attributes [hide]

Lamlis Boleem, Male Half-Elf Cleric 4
Medium (5'11") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 36000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ombul Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is long and white with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. He has a dull look in his brown eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a great chef.

History: He was born at the edge of vast mountains. In his 11th year, his parents were killed by a giants raid, leaving Ombul alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away.

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Nature, Enemies. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Ombul Sunmeadow, Male Halfling Monk 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 9 (-1)9 (-1) 14 (+2)13 (+1)
Skills Nature +2, Performance +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 120 pp.


Social Check DCs


Travok Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is lengthy. His hazel eyes peer out from beneath his feathered blue hat.

Personality: Overbrimming with self-confidence, Travok isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born at the edge of vast plains. Travok abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Poor, Nature, Adventurer. Occupation: Bowyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Travok Brazzik, Male Dwarf Bard 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)11 (+0) 9 (-1)8 (-1)
Skills Animal Handling +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 390 gp.


Social Check DCs


Ar-Gul Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his lance, and carries lances. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Ar-Gul was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Gul fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Bowyer

Voice: Spanish accent

Attributes [hide]

Ar-Gul Weston, Male Half-Orc Wizard 14
Medium (6'3") Half-Orc, Chaotic Good (CR 14)
Armor Class 12
Hit Points 34 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 10 (+0)9 (-1)
Skills History +7, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Gnoll, Undercommon
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444443

Possessions: 400 pp. Jasper (20 gp). Violet garnet (1300 gp). Freshwater pearl (15 gp). Freshwater pearl (15 gp). Blue quartz (15 gp). Onyx (20 gp). Aquamarine (1300 gp). 1 Medium magic item.


Social Check DCs

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