Morkral Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear yellow tank tops with grey pants. His white hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Morkral was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Adventurer, Job. Occupation: Doctor
Voice: Creaky witch voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 5)
Armor Class 13
Hit Points 54 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 19 (+4) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 10000 cp. Blue quartz (12 gp). Freshwater pearl (12 gp). Chalcedony (20 gp).
Rolen Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long red beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has all his life been fascinated with poetry.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality.
Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Rich, Adventurer. Occupation: Dilettante
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 117 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 18 (+4) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 2000 gp. Silver comb with moonstones (300 gp). Golden circlet with four aquamarines (4000 gp). Silver comb with moonstones (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Valafar Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He sports a flattop hair cut. His eyes are likewise black.
Personality: He is calm most of the time but flees social interaction. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Justice, Entrepeneur, Logical. Flaws: Shy. Bonds: Rich. Occupation: Apothecary
Voice: American accent
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 6000 cp.
Adrex Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a lot of dark rich colors, with gold accents. His black crest has been sun bleached extensively. His red eyes dart from person to person.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is frequently practicing swordplay.
History: Adrex hails from a village terrorized by dire rats. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Revenge; and a deep hatred of dire rats
Flaws: Cynical. Bonds: Attractive, Military, Enemies, In love. Occupation: Scribe
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 16)
Armor Class 10
Hit Points 70 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Aquan, Terran
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 2 | 1 | 1 |
Possessions: 1000 pp. Carved bone or ivory statuette (10 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Gold and topaz bottle stopper cork (1400 gp). A necklace of small pink pearls (5000 gp). Brass mug with jade inlays (200 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). A silver and pearl hairclip (10 gp).
Aramil Quinten, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man wears bulky tan painted plate armor. His clothes are grease stained in places. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are brown and catlike.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Aramil was born in the south. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: Revenge.
Ideals: Athletic, Persistence. Bonds: Poor, Immigrant, Enemies. Occupation: Junk Dealer
Voice: Booming voice
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 200 sp.
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