Fargas Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man typically wears yellow cloth garments or leather armor and is in decent physical shape. His chestnut hair is greasy and uncared for. He has a dull look in his violet eyes.
Personality: He will rave to anyone who will listen. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: From birth he was tutored by a cruel and relentless mentor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his brother
Ideals: Entrepeneur. Flaws: Ugly, Insane, PTSD. Bonds: Mentor. Occupation: Sculptor
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 28 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.
Oloric Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'1" and wears baggy brown pantaloons and a white scarf. His right hand appears badly burned and disfigured. He wears his white hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.
Personality: He is business-like. He takes instructions and follows them to the letter. He invites people to come help in his community garden.
History: He was born on a small isolated farm. His childhood dream was to be a Seamstress, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Professionalism, Philantrophist. Bonds: Nature, Job. Occupation: Armorer
Voice: High pitched, excited
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 320 gp. 1 Thunderstones.
Shivering In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His yellow fur is smooth and relatively long. His eyes are likewise green.
Personality: He has always had a great fascination with Tabaxi culture. He is a ruthless business man, a trait he acquired from his mother.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Tabaxi people; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Poor, Mentor. Occupation: Mercenary
Voice: Low range voice
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 400 sp. Jade (40 gp). 1 Masterwork Common Melee.
Folgûm Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears many layers of old clothing at all times. His whole body is exceptionally muscular. His hair is cut close to his head. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. He has a minor phobia of water and hates getting wet.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Bounty Hunter.
Motivation: He's repulsed by the PC; and he is wracked by social anxiety
Flaws: Ugly, Fearful, Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Bounty Hunter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 800 gp. Malachite (8 gp). Malachite (8 gp). Red spinel (70 gp).
Orryn Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his brown hair up. He wears a mask on his face.
Personality: He dislikes all the random violence that takes place in the east. He is obsessed with finding treasure.
History: Orryn hails from a village terrorized by goblins. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Pacifist. Flaws: PTSD. Bonds: Attractive, Adventurer, Enemies. Occupation: Sellsword
Voice: Scottish accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 3000 cp. Banded agate (15 gp).
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