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Advanced [show]


Gerald Snowdon, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull pastel sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He wears a top hat to hide his balding. His fierce green eyes like to dwell on things.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the east, but his parents moved at a very young age to the south. He was taken as a slave by a traveling circus and forced to perform He left for the east, certain he would find work there.

Motivation: To prove his worth to the world.

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Immigrant, Slave. Occupation: Painter

Voice: Raspy

Attributes [hide]

Gerald Snowdon, Male Human Druid 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)17 (+3) 12 (+1)16 (+3)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 50 gp.


Social Check DCs


Whurbin Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep blue leather and dull violet iron scale mail. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the west to a Laborer, Whurbin learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Whurbin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Whurbin. He has drifted from career to career and currently works as a Laborer.

Motivation: To pay off his debts; and to be a fisher again

Ideals: Justice. Flaws: Fearful. Bonds: Job, Criminal record, Debt. Occupation: Laborer

Voice: High pitched and raspy

Attributes [hide]

Whurbin Steelfist, Male Dwarf Druid 6
Medium (4'0") Dwarf, True Neutral (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)19 (+4) 9 (-1)13 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Undercommon, Aquan, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. Sard (70 gp). Hematite (12 gp). Golden yellow topaz (400 gp).


Social Check DCs


Rurik Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this man wears a white shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His broad hat is riddled with cuts and holes. He is baby faced.

Personality: Calm and collected, he is a well trained Fisher. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He comes from a rich western family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Fearful. Bonds: Job, Rich, Military. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Rurik Helcral, Male Dwarf Warlock 12
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 91 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)14 (+2) 11 (+0)14 (+2)
Skills Investigation +6, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Auran
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 4000 gp. Chrysoberyl (90 gp). Azurite (13 gp). Blue star sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is fair and his fingers are delicate and long. His red hair has been sun bleached extensively. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Disciplined, Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Rich. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Crampernap Nucklestamp, Male Gnome Expert 6
Small (3'5") Gnome, Lawful Evil (CR 6)
Armor Class 14
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cockaby Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has shaved his head bald. His eyes are green and catlike.

Personality: Calm and collected, he is a well trained Sellsword. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Sellsword business at a young age. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Flaws: Addict. Bonds: Poor, Job, Debt. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Cockaby Nucklestamp, Male Gnome Warrior 8
Small (3'4") Gnome, Lawful Good (CR 8)
Armor Class 11
Hit Points 69 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)16 (+3) 15 (+2)13 (+1)
Skills Insight +5, Nature +6
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Giant, Aquan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1000 gp.


Social Check DCs

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