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Advanced [show]


Nicor Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears rags and sports a simple walking cane. His Stetson hat is riddled with cuts and holes. His gold eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Nicor was born in the east. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To find somewhere to settle down; and to get a good night's sleep

Ideals: Fighting, Persistence. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Mason

Voice: Speaks through clenched teeth

Attributes [hide]

Nicor Fortune, Male Tiefling Warlock 2
Medium (5'7") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)17 (+3) 12 (+1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 360 gp.


Social Check DCs


Fenriz Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tight fitting black shirt and pants. His blue hair is knotted and matted. His eyes, though not visible through his cowl, are white.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Further he is a bit of a stoner and is frequently out of it.

History: A powerful necromancer made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Artistic. Flaws: Addict. Bonds: Mentor, Criminal record. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Fenriz Tranquil, Male Tiefling Aristocrat 6
Medium (5'1") Tiefling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)13 (+1) 16 (+3)15 (+2)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +5

Possessions: 300 gp.


Social Check DCs


Pelt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a blue coat over a white low-cut shirt, and a Stetson hat upon his head. He is portly but not overly obese. He keeps his yellow fur in a pixie cut. His fierce blue eyes like to dwell on things.

Personality: He likes to make people angry or surprised. He also has developed a complete distrust of the Shoemaker profession.

History: Born in the north to a Painter, Pelt learned a great deal about his mother's area of expertise. Through the years after Pelt was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Pelt's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and doesn't want to be a painter and was forced into it by his family

Flaws: Antagonistic, Shy. Bonds: Job, Family. Occupation: Painter

Voice: Boston accent

Attributes [hide]

Pelt In the Wind, Male Tabaxi Monk 4
Medium (6'2") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)16 (+3) 15 (+2)17 (+3)
Skills History +5, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 34000 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). A small bag of saffron. (40 gp). 1 Minor magic item.


Social Check DCs


Kite Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. He is portly but not overly obese. His lavender fur is lengthy and is close to two feet long. His fierce blue eyes like to dwell on things.

Personality: He acts crazy and hedonistic. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To end his boredom; and money/treasure

Ideals: Gifted. Flaws: Hedonist, Mundane. Bonds: Rich, Slave. Occupation: Roofer

Voice: High pitched, excited

Attributes [hide]

Kite Paws, Male Tabaxi Rogue 10
Medium (6'5") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 63 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)11 (+0) 14 (+2)17 (+3)
Skills Perception +6, Performance +7
Senses Passive Perception 17
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2000 gp. Coral (40 gp). Red-brown spinel (40 gp). Hematite (8 gp). Golden pearl (40 gp).


Social Check DCs


Theobald Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a white tunic with green highlights, and long white pants that bunch up around his shoes. His hair is red and curly. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Adventurer, Rich, Attractive. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Theobald Wasanthi, Male Half-Elf Wizard 5
Medium (5'10") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Druidic, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 30000 cp.


Social Check DCs

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