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Advanced [show]


Sun Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His left hand appears badly burned and disfigured. His fur is yellow and curly. His eyes are hazel and beady.

Personality: Always inclined to offer people food he seems plenty friendly. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Sun and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants revenge against brigands

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Sun Paws, Male Tabaxi Sorcerer 5
Medium (6'0") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)18 (+4) 15 (+2)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Gnoll, Draconic, Auran, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15664000000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of kukris, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His black hair and beard is wavy and long. His hazel eyes are slightly larger than normal.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. He was an apprentice working in his mother's forge. He's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: To be a Body Guard again; and expand his business

Ideals: Fighting, Joker. Bonds: Rich, Job, Nature. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Thomas Iranapha, Male Half-Elf Bard 2
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 130 pp. 1 Masterwork Common Melee.


Social Check DCs


Umpen Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is auburn, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A powerful necromancer made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Insomniac, Depressed. Bonds: Attractive, Nature, Mentor. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Umpen Timbers, Male Gnome Druid 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 46 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)15 (+2) 9 (-1)12 (+1)
Skills History +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Broce Reese, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports yellow clothing, slightly heavier than average wear. His hair is auburn and curly. He has gleaming, smiling violet eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Broce was born in the west. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He inherited the family business which he has now maintained for 4 years.

Motivation: He is currently in port desperately looking for someone to get him out; and he seems to be bored by most things

Ideals: Persistence. Flaws: Mundane, Racist. Bonds: Job, Slave. Occupation: Bounty Hunter

Voice: Uses sign language

Attributes [hide]

Broce Reese, Male Gnome Wizard 5
Small (3'4") Gnome, Lawful Good (CR 5)
Armor Class 13
Hit Points 33 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 19 (+4)10 (+0) 17 (+3)10 (+0)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanuath Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large grey jacket. His red hair is long and unkept. His fierce hazel eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: To settle down with his crush; and he has a crush on the local healer

Flaws: Ugly, Shy, Disease. Bonds: Has a crush, Family, Rich. Occupation: Sailor

Voice: Soft and melodious

Attributes [hide]

Vanuath Mellerelel, Male Half-Elf Adept 2
Medium (5'9") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 pp.


Social Check DCs

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