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NPC Generator

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Advanced [show]


Henry Devore, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His white hair is still thick. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Butcher, who enjoyed hunting, Henry was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Henry took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Someone believes him a fraud; and revenge

Ideals: Joker. Flaws: Mundane, Secretive. Bonds: Nature, Enemies. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Henry Devore, Male Half-Elf Wizard 5
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)15 (+2) 11 (+0)18 (+4)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pirithin Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a skull on it. He keeps his blonde hair in a pixie cut. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has all his life been fascinated with writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Pirithin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he feels kind of lost in life

Ideals: Artistic, Gifted. Flaws: Depressed. Bonds: Adventurer, Nature. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Pirithin Goodearth, Male Halfling Wizard 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 15
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)9 (-1) 8 (-1)12 (+1)
Skills Deception +3, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 310 gp. 1 Chain shirt.


Social Check DCs


Ûkrom England, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. His white hair is unkempt and raggedy. He has violet eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Laborer again.

Ideals: Fighting. Flaws: Ugly, Selfish, Forgetful. Bonds: Poor. Occupation: Sage

Voice: Spits words with contempt

Attributes [hide]

Ûkrom England, Male Half-Orc Sorcerer 11
Medium (5'7") Half-Orc, Neutral Evil (CR 11)
Armor Class 13
Hit Points 39 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)10 (+0) 9 (-1)13 (+1)
Skills Arcana +4, Stealth +7
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1500 gp. Sardonyx (60 gp). Black pearl (1600 gp). Tiger eye turquoise (10 gp). Violet garnet (1600 gp). Deep blue spinel (1600 gp).


Social Check DCs


Azaki Raethran, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears baggy green pantaloons and a grey scarf, he is not a threatening figure. His brown hair is cut short. His eyes are likewise amber. His teeth are white and perfect.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for him, and Azaki does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Azaki was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Stableman and was forced into it by his family.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Military, Family. Occupation: Stableman

Voice: Nasally tone

Attributes [hide]

Azaki Raethran, Male Elf Expert 13
Medium (4'9") Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 70 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Persuasion +5, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 400 pp. Alexandrite (200 gp). Emerald (1400 gp). Star rose quartz (80 gp). White pearl (160 gp). Rock crystal (80 gp). Smoky quartz (80 gp).


Social Check DCs


Zûmug Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. He is physically well-built. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a ruthless business man, a trait he acquired from his mother.

History: His father raised him in a mountain cabin. He was taken from his home at a very young age. After a long history of fighting, Zûmug and his spouse have recently divorced.

Motivation: Money/treasure; and further expansion of business

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Nature, Slave, Job. Occupation: Crown-heir

Voice: Shortens vowels

Attributes [hide]

Zûmug Bentley, Male Half-Orc Bard 10
Medium (5'3") Half-Orc, Lawful Good (CR 10)
Armor Class 11
Hit Points 46 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 2100 gp. Alexandrite (1000 gp). Silver pearl (90 gp). Golden yellow topaz (1000 gp). Aquamarine (1000 gp). Eye agate (9 gp). Red-brown spinel (90 gp).


Social Check DCs

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