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Advanced [show]


Orsik Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Healer

Voice: Prounounces S like Z

Attributes [hide]

Orsik Foamtankard, Male Dwarf Warlock 5
Medium (4'5") Dwarf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Deception +4, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thradal Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fighting clothing, which leaves very little to the imagination. His hair is long and chestnut with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. He has gray eyes and a brown hat with a blue feather.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not trust anyone and sleeps with one eye open.

History: Thradal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Stylist, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Servant

Voice: Hissing voice

Attributes [hide]

Thradal Bloodkith, Male Dwarf Cleric 3
Medium (4'3") Dwarf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)12 (+1) 15 (+2)16 (+3)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Andram Guile, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his purple hair up. He has gleaming, smiling red eyes.

Personality: He acts crazy and hedonistic. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Andram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Andram. After months of barely getting by, Andram managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is a bit of a kleptomaniac.

Ideals: Extrovert. Flaws: Hedonist. Bonds: Attractive, Criminal record, Rich. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Andram Guile, Male Tiefling Ranger 8
Medium (6'8") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)19 (+4) 16 (+3)14 (+2)
Skills Insight +6, Investigation +7
Senses Passive Perception 13
Languages Common, Druidic, Draconic, Ignan, Halfling
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 30 pp. Moonstone (40 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baradad Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He is typically in his Barkeep uniform. He has a moderate pudge and is not very fit. His copper crest, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Baradad studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Barkeep for hire.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Gifted. Flaws: Racist. Bonds: Job, Attractive, Religious. Occupation: Barkeep

Voice: Squeaky

Attributes [hide]

Baradad Mystan, Male Dragonborn Barbarian 9
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 75 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Deception +4, Medicine +4
Senses Passive Perception 11
Languages Common, Aquan, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Lone Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'7", this man prefers to wear brown clothing when he does not wear armor. His fur is white and curly. He is very pretty but has cold, dead eyes.

Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.

History: Lone was born in the north. At a young age he loved to build and create. He moved out south to avoid the crime he committed. He struck the Banker job and began his own company from there.

Motivation: He has decided he is irredeemable; and find a way to reverse the transformation of his brother

Ideals: Professionalism, Persistence. Bonds: Attractive, Job, Criminal record, Family. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Lone Plume, Male Tabaxi Warrior 10
Medium (5'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 83 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)8 (-1) 9 (-1)17 (+3)
Skills History +3, Persuasion +7
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 600 gp. Alexandrite (500 gp). Hematite (14 gp).


Social Check DCs

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