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Advanced [show]


Marbas Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and retire the richest man in the east

Ideals: Entrepeneur, Fighting. Flaws: Depressed. Bonds: In love, Job. Occupation: Barkeep

Voice: Squeaky

Attributes [hide]

Marbas Hope, Male Tiefling Rogue 5
Medium (6'5") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)17 (+3) 8 (-1)10 (+0)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Anselm Darlington, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy black pantaloons and a white scarf. His hair is short and white. His eyes are violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out north to avoid the crime he committed. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Antagonistic, Shy, Disease. Bonds: Criminal record. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Darlington, Male Human Warlock 8
Medium (5'4") Human, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 18 (+4)13 (+1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 80000 cp. Tourmaline (120 gp). Jet (120 gp). Pink pearl (120 gp). Silver pearl (120 gp).


Social Check DCs


Cairn Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. He keeps his blue hair in a pixie cut. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cairn was born on a far northern forest where he grew up under the tutelage of his father, an expert Spice Merchant. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he's in love

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Slave, Immigrant. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Cairn Loyalty, Male Tiefling Druid 8
Medium (5'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)18 (+4) 11 (+0)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven, Halfling, Elven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 12000 sp. Onyx (60 gp). Amber (110 gp). Deep blue spinel (1300 gp). Rock crystal (60 gp). Chrysoberyl (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paymon Sly, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who tends to wear a large black jacket, he is not a threatening figure. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He also has developed a complete distrust of the Navigator profession.

History: He was born to loving parents in a slum to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Expand his business.

Bonds: Criminal record, Job, Poor. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Paymon Sly, Male Tiefling Druid 7
Medium (6'5") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 62 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)13 (+1) 11 (+0)15 (+2)
Skills Arcana +4, Medicine +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 600 gp.


Social Check DCs


Naeris Lepus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are brown and beady.

Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Has a crush, Rich. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Naeris Lepus, Male Half-Elf Fighter 5
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)16 (+3) 13 (+1)13 (+1)
Skills History +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Gnoll, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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