Jak Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. His hair is blonde, silky, and of moderate length. His half smiles and gray eyes are beguiling and draw you in.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in a small plains village. From there he went from mercenary job to mercenary job. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Adventurer, Nature. Occupation: Navigator
Voice: High pitched and raspy
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Giant, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +5
Possessions: 500 gp.
Grisha Livingstone, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a hunchback. His chestnut hair is thinning but still full. He has brown eyes.
Personality: He acts crazy and hedonistic. He is a logical person and will generally grow upset if things defy logic and science.
History: Grisha was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He found a children's book about a Half-Orc Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer. Occupation: Gardener
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Elven, Celestial, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. Blue quartz (9 gp). Brown-green garnet (80 gp). Black opal (400 gp).
Guy Samuel, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he sports tan clothing, slightly heavier than average wear, and is pretty ugly. He has chestnut hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and wants a kiss
Ideals: Professionalism, Logical. Flaws: Ugly, Insane. Bonds: Has a crush. Occupation: Shoemaker
Voice: Rolls R's
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 1100 sp. Deep green spinel (50 gp). Amber (50 gp). Jade (50 gp).
Thradal Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and very much looks the part of a Unemployed. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has gray eyes.
Personality: He dislikes all the random violence that takes place in the east. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Unemployed
Voice: Soft and mumbly
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 3000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Large well-done wool tapestry (300 gp).
Bulzo Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. He has silver hair. He has a tattooed face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not believe in violence as a means to an end. He is a dedicated Adventurer but believes his peers are too gung-ho.
History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bulzo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Pacifist, Fighting. Bonds: Guardian, Nature. Occupation: Adventurer
Voice: Smoker's lung
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 7)
Armor Class 14
Hit Points 50 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1000 gp. Aquamarine (1100 gp). Silver pearl (50 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
