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Advanced [show]


Tûgog Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Tûgog embodies much of what other species detest in the Half-Orcs. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Entrepeneur, Joker. Flaws: Ugly, Antagonistic, Disease. Occupation: Bricklayer

Voice: Timid voice

Attributes [hide]

Tûgog Addington, Male Half-Orc Monk 7
Medium (5'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Auran
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +5

Possessions: 900 gp.


Social Check DCs


Ghesh Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. His Stetson hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Persistence. Flaws: Ugly, Insomniac. Bonds: Poor, Religious. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Ghesh Beryntolthropal, Male Dragonborn Rogue 5
Medium (6'3") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)11 (+0) 16 (+3)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Manfred Camden, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears black leather gloves, a black jacket, and tight pants. He has a small bristly mustache and wavy black hair. He has brown eyes and a black hat with a grey feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.

History: Born in the east to a Fortune-teller, Manfred learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To prove his worth to the world; and sabotage a competitor

Ideals: Persistence, Fighting. Flaws: Impulsive. Bonds: Job, Slave. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Manfred Camden, Male Human Rogue 7
Medium (5'10") Human, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Performance +4, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 300 gp. Tourmaline (110 gp). Fiery yellow corundum (1200 gp). Black opal (1200 gp). Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thoradin Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a white tunic with pastel highlights, and long grey pants that bunch up around his shoes. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant amber.

Personality: He speaks before he thinks and is too direct. Animals are drawn to him, and he is able to talk to them.

History: Thoradin lived on a farm with his father, near the main road leading to a nearby town. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Family, Job. Occupation: Masseuse

Voice: Tuts and clicks tongue

Attributes [hide]

Thoradin Ironfist, Male Dwarf Druid 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)11 (+0) 15 (+2)12 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Coral (160 gp). Coral (160 gp).


Social Check DCs


Erdan Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). His moppish auburn hair is in a traditional bowl cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Erdan's first love is himself. His second love is also himself. Energy wise he seems alert and responsive.

History: Born to a Merchant, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To pay off his debts; and expand his business

Ideals: Impeccable, Professionalism. Bonds: Poor, Job, Debt. Occupation: Farmer

Voice: growls and snarls, animalistic

Attributes [hide]

Erdan Netyoive, Male Elf Warrior 11
Medium (4'11") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 61 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Nature +5, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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