Bhevek Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of magic around his neck, and a nunchaku on his belt. He keeps his silver hair in a pixie cut. He wears a mask on his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to loving parents in a slum to the south. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bhevek fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Extrovert. Flaws: Antagonistic. Bonds: Poor. Occupation: Seamstress
Voice: Scottish accent
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Sard (40 gp). Chrysoberyl (140 gp).
Merihim Talent, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.
History: Merihim was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Butcher
Voice: Raspy
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 44 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 4000 sp.
Gimgen Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this northern man wears a worn and beaten armor. His golden hair is kept up in a ponytail inside a broad hat. His brown eyes dart from person to person to random spaces in the air.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the south was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, Disease, Insomniac. Bonds: Immigrant. Occupation: Sailor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 8 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Lewis Harper, Male Human [Permalink]
Personal [hide]
Description: He wears a tan armored body suit, with a simple yellow line shooting up and back down. He has a moderate pudge and is not very fit. His black hair is kept up in a ponytail inside a broad hat. He wears a mask on his face.
Personality: Prone to second guessing himself, he comes off as nervous. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He got into the Fisher business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He ran away from his former home and has been making his living as a Fisher for the past few years.
Motivation: To be a Seamstress again.
Ideals: Optimist, Fighting. Flaws: Shy. Bonds: Job. Occupation: Fisher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Brown-green garnet (160 gp).
Delg Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His clothes are grease stained in places. He has done his best to style his black hair to look like a famous performer. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to fit into much smaller and tighter spaces than normal.
History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.
Motivation: He is not mentally stable, and does not behave rationally; and to find somewhere to settle down
Ideals: Gifted. Flaws: Insane. Bonds: Poor, Immigrant, Attractive. Occupation: Merchant
Voice: Scottish accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 19 (+4) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 210 gp.
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