Nuraval Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears silk and lounges about seductively. He wears a small hat to hide his balding. He has blue eyes and a tan hat with a white feather.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Gifted from a young age, Nuraval studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic, Gifted. Flaws: Cynical. Bonds: Attractive, Adventurer. Occupation: Painter
Voice: Voice breaks
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 36000 sp. 1 Minor magic item.
Travok Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is renowned for his bright pastel suits and hats. He keeps his golden hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He would like to get married and retire; and wants a kiss
Ideals: Athletic, Gifted. Flaws: Secretive. Bonds: Rich, Has a crush. Occupation: Masseuse
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Einkil Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'2" and dresses well, wearing red shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy black hair. His eyes are likewise green.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His mother raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Animal Trainer soon after.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Sensitive. Bonds: Attractive, Nature, Job. Occupation: Animal Trainer
Voice: Loud with bravado
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 50 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 20000 cp. Alexandrite (700 gp). Rose (80 gp).
Skûn Washington, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many yellow ritualistic tattoos. He is wearing a long, black, dusty cloak. His hair is black, silky, and of moderate length. His violet eyes dart from person to person.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He plays an instrument quite well.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Blacksmith soon after.
Motivation: Retire the richest man in the east; and he seems to be bored by most things
Ideals: Artistic, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Military, Job. Occupation: Blacksmith
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 800 sp.
Ûkbûk Harper, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears light armors faded through time and improper care, he is not a threatening figure. He wears a deerstalker hat to hide his balding. His thin eyebrows rest above his beady brown eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born in the north, but his parents moved at a very young age to the east. Ûkbûk was born on a far northern plains where he grew up under the tutelage of his father, an expert Fletcher. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Flaws: Ugly, Emotional, Fearful. Bonds: Immigrant. Occupation: Fletcher
Voice: Stutters
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 250 gp.
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