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NPC Generator

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Advanced [show]


Efferil Estevan, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a fine chain shirt which he covers with green colored cloaks and clothing. He has moderate length red hair. His hazel eyes are passionate and lively.

Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with his god.

History: Born to a pair of adventurers, Efferil grew up listening to his father's many stories. His parents enrolled him in a Bard school at a young age so that he could practice his arcane talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Insane. Bonds: Religious, Adventurer. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Efferil Estevan, Male Half-Elf Bard 5
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Investigation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 100 gp. Fiery yellow corundum (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cimer Love, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. His hair is short and purple. This white eyed westerner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Cimer and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military. Occupation: Tailor

Voice: Spits and sputters

Attributes [hide]

Cimer Love, Male Tiefling Paladin 11
Medium (5'5") Tiefling, Neutral Evil (CR 11)
Armor Class 10
Hit Points 107 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)12 (+1) 15 (+2)18 (+4)
Skills Religion +5, Survival +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 500 gp. Chalcedony (70 gp).


Social Check DCs


Thoradin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a yellow shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His black hair is braided into rings. His blue eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thoradin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thoradin. He has recently gotten a pet goose that steals things from people.

Motivation: A deep hatred of giants; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Criminal record, Enemies. Occupation: Miner

Voice: Posh accent

Attributes [hide]

Thoradin Dankil, Male Dwarf Barbarian 5
Medium (4'0") Dwarf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 34 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 8 (-1)16 (+3)
Skills Performance +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 700 gp. Fiery yellow corundum (1100 gp). Freshwater pearl (10 gp).


Social Check DCs


Balimaar Halsey, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is black, silky, and of moderate length. He has a tattooed face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not believe in violence as a means to an end. He is a dedicated Miner but believes his peers are too gung-ho.

History: Born in the north his family was never financially stable. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Pacifist, Persistence. Bonds: Attractive, Criminal record, Poor. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Balimaar Halsey, Male Human Cleric 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)10 (+0) 18 (+4)17 (+3)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 150 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp).


Social Check DCs


Kildrak Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his scythe ready. His brown hair is cut jaggedly and amateurishly. His hazel eyes peer out from beneath his feathered violet hat.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Doctor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Criminal record, Poor, Immigrant. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kildrak Ironfist, Male Dwarf Barbarian 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)13 (+1) 18 (+4)9 (-1)
Skills Deception +1, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 70 gp. 8 Acid flasks.


Social Check DCs

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