Trail Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a fancy black suit. He carries with him a set of nunchakus on his belt, each one with a aquamarine on the hilt. He has gray fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Trail was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. His family was turned out during the war. He and his family wandered north to less war torn lands. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality
Ideals: Fighting. Flaws: Insane, PTSD. Bonds: Attractive, Adventurer, Poor. Occupation: Unemployed
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 1900 sp.
Nuraval Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears many layers of old clothing at all times. His feathered hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in the south. He found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Cartwright
Voice: Uses sign language
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 160 pp.
Donaar Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy copper crest. He wears a faded coat and loose pants complete with feathered hat. He has a hunchback. His crest is cut close to his head. His eyes are a pleasant red.
Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. After a long history of fighting, Donaar and his spouse have recently divorced.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Layabout
Voice: Irish accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 10)
Armor Class 14
Hit Points 63 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 2300 gp. Obsidian (10 gp). Golden yellow topaz (300 gp). Alexandrite (300 gp). Emerald (900 gp). Blue sapphire (900 gp). Citrine (70 gp). Obsidian (10 gp). Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item.
Zaffrab Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'4" and wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His left leg appears badly burned and disfigured. His black hair is slicked back into a classic pompadour. His brown eyes dart from person to person.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He uses divination through singing.
History: Born in a small village he learned the ways of the warrior from his mother. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted, Fighting. Flaws: Racist. Bonds: Rich. Occupation: Shepherd
Voice: Pronounces O like U
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 300 gp.
Eiravel Loccisano, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he very much looks the part of a Actor. His hair is red, silky, and of moderate length. His eyes are blue and he is always smoking a pipe.
Personality: He has always had a great fascination with Half-Elven culture. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born several months after his mother was called into army service. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Racist. Bonds: Job, Attractive, Military. Occupation: Actor
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 74 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Gnoll, Terran
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
Possessions: 3000 gp. Fire opal (1000 gp). Chrysoprase (20 gp). Hematite (14 gp). Tourmaline (120 gp). Fiery yellow corundum (1000 gp). Chrysoberyl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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