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NPC Generator

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Advanced [show]


Kelter Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. He sports a long blonde beard, and similarly colored long hair. His eyes are likewise violet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a mountains tribe. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Disciplined. Bonds: Adventurer, Nature, Religious. Occupation: Ploughman

Voice: Hard of hearing, loud

Attributes [hide]

Kelter Fastfoot, Male Halfling Sorcerer 7
Small (3'3") Halfling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 28 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 700 gp. Embroidered and bejeweled glove (2000 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Gold music box (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp).


Social Check DCs


Mhurren Byron, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are blue and catlike.

Personality: He is overprotective of those who hire his services. Mhurren enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was a Bookbinder, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mhurren fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a laborer and was forced into it by his family

Ideals: Fighting. Flaws: Hedonist, PTSD. Bonds: Poor, Guardian, Family. Occupation: Laborer

Voice: Speaks with lips pursed

Attributes [hide]

Mhurren Byron, Male Half-Orc Expert 8
Medium (6'10") Half-Orc, Lawful Good (CR 8)
Armor Class 10
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Insight +4, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4

Possessions: 1500 gp. Deep blue spinel (600 gp). Smoky quartz (60 gp). Black opal (1300 gp). Alexandrite (600 gp). Zircon (60 gp). Hematite (12 gp). 1 Minor magic item.


Social Check DCs


Rael Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He is dressed in a clean white cloak covering his clean studded leather. He has a hunchback. His chestnut hair is braided into rings. He has gleaming, smiling hazel eyes.

Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Ugly, Insane. Bonds: Immigrant, Slave, Adventurer. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Rael Cithreth, Male Elf Barbarian 5
Medium (5'4") Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Arcana +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp. Red garnet (70 gp). Freshwater pearl (6 gp). Star ruby (1300 gp).


Social Check DCs


Edge Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length white fur. His half smiles and yellow eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Edge was born with his mother's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and a strong sense of loyalty to tabaxi people

Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Tanner

Voice: Sleepy voice

Attributes [hide]

Edge Of Spirit, Male Tabaxi Cleric 10
Medium (5'11") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)17 (+3) 17 (+3)18 (+4)
Skills Animal Handling +7, Insight +7
Senses Passive Perception 13
Languages Common, Undercommon, Auran, Elven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 2100 gp.


Social Check DCs


Thradal Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is drawn into a tight pony tail with a card scrunchie. His amber eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Thradal took refuge in the ruined castle and found the beat up shield and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he has money and likes to spend it

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Rich, Nature, Adventurer. Occupation: Bather

Voice: Switch between two voices

Attributes [hide]

Thradal Bigtoe, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)14 (+2) 16 (+3)8 (-1)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 330 gp.


Social Check DCs

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