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Advanced [show]


Pelt On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in an above average manner. He has wavy gray fur. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Servant arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he is currently in port desperately looking for someone to get him out

Flaws: Insane. Bonds: Attractive, Nature, Slave, Rich. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Pelt On the Water, Male Tabaxi Warrior 3
Medium (6'6") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Balimaar Acton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown.

Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to loving parents in a slum to the east. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by drow. Balimaar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He is not mentally stable, and does not behave rationally; and revenge

Flaws: Ugly, Insane. Bonds: Enemies, Poor, Slave. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Balimaar Acton, Male Human Druid 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)17 (+3) 12 (+1)10 (+0)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Barendd Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He keeps his white hair in a pixie cut. His hazel eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a logical person and will generally grow upset if things defy logic and science.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Logical, Impeccable, Athletic. Bonds: Religious. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Barendd Hammerstone, Male Dwarf Expert 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)15 (+2) 15 (+2)16 (+3)
Skills Deception +5, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Dayereth Amakiir, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he typically wears green cloth garments or leather armor. His black hair is cut short. He has violet eyes and a green hat with a brown feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.

Motivation: He wants to get laid; and he has a crush on the local glassblower

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Job, Rich, Has a crush. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Dayereth Amakiir, Male Elf Rogue 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 11 (+0)18 (+4)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Elven, Goblin, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Arumawann Sympony, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His chestnut hair is lengthy and is close to two feet long. His skin is flawless and his green eyes scan people very quickly.

Personality: His tongue was cut out and he uses sign language. The war was a terrible time for him, and Arumawann does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Arumawann reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Disease, Depressed. Bonds: Attractive, Military. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Arumawann Sympony, Male Gnome Adept 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)15 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Athletics +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 21000 sp. Black star sapphire (800 gp). Tourmaline (110 gp). Rhodochrosite (11 gp). Blue quartz (11 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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