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Advanced [show]


Forcas Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has done his best to style his chestnut hair to look like a famous performer. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Forcas embodies much of what other species detest in the Tieflings. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of eastern immigrants he idolized his mother. Like his mother and his brother before him, after school he went straight into learning to become a Ploughman. He inherited the family business which he has now maintained for 14 years.

Motivation: Expand his business; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Forcas Harmony, Male Tiefling Barbarian 11
Medium (5'2") Tiefling, Lawful Good (CR 11)
Armor Class 12
Hit Points 89 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 10 (+0)10 (+0)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +4

Possessions: 1000 gp. Alexandrite (1300 gp). Tourmaline (90 gp). Golden pearl (90 gp). Tiger eye turquoise (14 gp). Azurite (14 gp).


Social Check DCs


Drifting Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a yellow cloak and cross-gartered violet stockings. His fur is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He also is a firm believer in the manly ideal.

History: Drifting was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Shipwright soon after.

Motivation: He desires power and/or immortality; and wants to open a new tavern

Ideals: Professionalism. Flaws: Impulsive. Bonds: Poor, Adventurer, Job. Occupation: Shipwright

Voice: Speaks with lips pursed

Attributes [hide]

Drifting Of World, Male Tabaxi Warlock 5
Medium (5'9") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 17 (+3)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 800 gp. Coral (80 gp). Deep blue spinel (800 gp). Violet garnet (800 gp). Star rose quartz (60 gp). 1 Silver holy symbol. 1 Backpack. 1 Backpack.


Social Check DCs


Merihim Fate, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'7". He wears a custom-built plate barding that's adorned with grey lining and desert motifs, and his gloved hand is found clutching a scythe. He has dyed his greying brown hair a little too much giving a sharp brown color. His silver unseeing eyes seem to look past you.

Personality: Merihim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful wizard made him what he is. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 7 years later his spouse died after the birth of his son. Heartbroken, Merihim never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Extrovert. Flaws: Disease, Fearful. Bonds: Mentor, In love. Occupation: Bowyer

Voice: Farmer accent

Attributes [hide]

Merihim Fate, Male Tiefling Fighter 1
Medium (5'7") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)17 (+3) 12 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Giant, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 300 sp.


Social Check DCs


Adran Aloro, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'10". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a flail. His hair is blonde and curly. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Adran embodies much of what other species detest in the Elves. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gifted from a young age, Adran studied abroad. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Adran and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to end his boredom

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Barber

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adran Aloro, Male Elf Aristocrat 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)9 (-1) 17 (+3)16 (+3)
Skills Performance +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Aldous Loccisano, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 4'9" and wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His right hand appears badly burned and disfigured. He has wavy red hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Masseuse

Voice: Rolls R's

Attributes [hide]

Aldous Loccisano, Male Half-Elf Monk 4
Medium (4'9") Half-Elf, True Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)17 (+3) 13 (+1)15 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Aquan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 26000 sp.


Social Check DCs

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