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NPC Generator

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Advanced [show]


Gennal Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear yellow tank tops with violet pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his golden hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is extraordinarily eccentric. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the east to a Fortune-teller, Gennal learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Fortune-teller. He became a Fortune-teller soon after.

Motivation: To pay off his debts; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Job, Debt. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Gennal Amakiir, Male Elf Commoner 5
Medium (5'1") Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)11 (+0) 12 (+1)8 (-1)
Skills History +3, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 6000 sp.


Social Check DCs


Seven Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His yellow fur is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the east to a Miner, Seven learned a great deal about his mother's area of expertise. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Miner for hire.

Motivation: To reunite with his old friends; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane, Hedonist. Bonds: Adventurer, Job. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Seven Of Claws, Male Tabaxi Sorcerer 8
Medium (6'2") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)16 (+3) 17 (+3)12 (+1)
Skills History +6, Investigation +6
Senses Passive Perception 13
Languages Common, Gnoll, Auran, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 1000 gp. Golden yellow topaz (1000 gp).


Social Check DCs


Mamnen Secret, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a wide-brimmed hat to cover his moderate length red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Performer, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer, Guardian. Occupation: Ploughman

Voice: Uses sign language

Attributes [hide]

Mamnen Secret, Male Tiefling Ranger 14
Medium (6'7") Tiefling, Chaotic Good (CR 14)
Armor Class 11
Hit Points 63 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Perception +6, Performance +7
Senses Passive Perception 17
Languages Common, Abyssal, Gnoll
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 6000 gp. Silver comb with moonstones (200 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Gold dragon comb with red garnet eye (300 gp). Black velvet mask with numerous citrines (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Seven Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears white trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His black fur is kept up in a ponytail inside a small hat. He is baby faced.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to make almost anything out of random pieces of junk.

History: He was born at the edge of vast plains. His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Ideals: Disciplined, Gifted. Flaws: Secretive. Bonds: Nature, Slave. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Seven Hummingbird, Male Tabaxi Monk 16
Medium (5'8") Tabaxi, True Neutral (CR 16)
Armor Class 14
Hit Points 83 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)11 (+0) 12 (+1)17 (+3)
Skills Deception +8, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4

Possessions: 400 pp. Fire opal pendant on a fine gold chain (2300 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Jeweled gold crown (5000 gp).


Social Check DCs


Bathin Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of daggers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is blue and curly. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bathin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home; and he wants to meet his childhood hero

Ideals: Fighting, Extrovert. Bonds: Poor, Guardian. Occupation: Blacksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Bathin Justice, Male Tiefling Rogue 9
Medium (6'8") Tiefling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 49 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 15 (+2)12 (+1)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1600 gp. Moonstone (30 gp). Onyx (30 gp). Blue quartz (13 gp). Tiger eye turquoise (13 gp). Peridot (30 gp). Tiger eye turquoise (13 gp). Star rose quartz (30 gp). Violet garnet (1400 gp).


Social Check DCs

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