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Advanced [show]


Ghâm Paxton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears just a brown suit. He carries with him a set of hammers on his belt, each one with a sapphire on the hilt. His blonde hair is cut short with large spiked bangs in the front. He has several tiny sapphire earrings on each ear.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born into a rich family. He dropped out of school to support his sick mother, and resented it. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Ideals: Fighting, Logical. Bonds: Rich, Criminal record, Family. Occupation: Seamstress

Voice: Sore throat, cough

Attributes [hide]

Ghâm Paxton, Male Half-Orc Bard 5
Medium (5'2") Half-Orc, Neutral Evil (CR 5)
Armor Class 13
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)14 (+2) 8 (-1)9 (-1)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 9
Languages Common, Orc, Gnoll, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 30000 cp.


Social Check DCs


Oloric Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and lanky with angular features, he is an attractive figure. He wears a simple white robe with tan stripes complete with hood. He wears his brown hair up in a very large beehive style do. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is a Lycanthrope in disguise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and retire the richest man in the south

Ideals: Logical, Entrepeneur. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Gardener

Voice: Excited and jittery

Attributes [hide]

Oloric Goldfinder, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 17 (+3)15 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Terran
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Azzakh Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. His copper crest is long and unkept. He has gleaming, smiling red eyes.

Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Azzakh studied abroad. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Slave. Occupation: Cook

Voice: Excited and jittery

Attributes [hide]

Azzakh Skaarzborroosh, Male Dragonborn Warrior 2
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)10 (+0) 15 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 60 gp.


Social Check DCs


Kildrak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is portly but not overly obese. His auburn hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the north, but his parents moved at a very young age to the east. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Laborer

Voice: Hard of hearing, loud

Attributes [hide]

Kildrak Dankil, Male Dwarf Warrior 4
Medium (4'4") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)18 (+4) 11 (+0)11 (+0)
Skills Insight +2, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Abyssal, Celestial, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Deep green spinel (90 gp). Azurite (10 gp).


Social Check DCs


Delg Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a green tunic with brown highlights, and long pastel pants that bunch up around his shoes. His silver hair is singed and shortened. He has amber eyes and a green hat with a brown feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.

History: He was born to loving parents in a slum to the south. His mother was a mechanic, and taught him how to fix just about anything. He became a Engraver soon after.

Motivation: He wants to get laid; and he has a crush on the local mortician

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Military, Poor, Has a crush. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

Delg Dankil, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)16 (+3) 9 (-1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Druidic, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp).


Social Check DCs

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