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Advanced [show]


Fargrim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely white suit with brown socks and a vest with buckled shoes, and he perpetually has his quarterstaff ready. He wears his brown hair down. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is an amazing painter.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Passionate, Gifted. Flaws: Addict. Bonds: Rich. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Fargrim Holderhek, Male Dwarf Adept 8
Medium (4'5") Dwarf, True Neutral (CR 8)
Armor Class 10
Hit Points 31 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)18 (+4) 15 (+2)15 (+2)
Skills Athletics +6, Deception +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Draconic, Celestial, Giant
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1600 gp.


Social Check DCs


Naeris Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He sports green clothing, slightly heavier than average wear. His moppish red hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. Naeris is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Insane. Bonds: Family, Slave. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Naeris Mitchell, Male Half-Elf Barbarian 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 400 gp. Eye agate (16 gp). Chalcedony (80 gp).


Social Check DCs


Vondal Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Weaver. His long golden hair reaches down to his waist. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to make people angry or surprised. He is able to fit into much smaller and tighter spaces than normal.

History: Vondal lived on a farm with his father, near the main road leading to a nearby town. His father took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Weaver for hire.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Family, Nature. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Vondal Fallack, Male Dwarf Wizard 7
Medium (4'1") Dwarf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 41 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)18 (+4) 10 (+0)12 (+1)
Skills Arcana +7, Nature +7
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Halfling, Gnome, Infernal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443210000

Possessions: 200 gp.


Social Check DCs


Dain Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and blue handkerchief worn on his left side. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. He is baby faced.

Personality: A skeptical and narcissistic man, Dain's first love is himself. His second love is also himself. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born on a small isolated farm. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To find somewhere to settle down; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Nature, Criminal record. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Dain Ironfist, Male Dwarf Monk 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 18 (+4)9 (-1) 13 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1400 sp.


Social Check DCs


Kelter Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. He wears his blonde hair down. His gray unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the east his family was never financially stable. A gifted student he started as a Painter, but he got bored and became a Tailor. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has a crush on the local Painter; and balancing his hectic life and new tailor responsibilities is difficult

Flaws: Disease. Bonds: Poor, Job, Adventurer, Has a crush. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Kelter Shadowquick, Male Halfling Commoner 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 19 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)12 (+1) 8 (-1)16 (+3)
Skills Investigation +4, Persuasion +6
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 700 gp.


Social Check DCs

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