Jebeddo Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear blue pants and tee shirts. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted martial powers by his dying brother.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against illithids
Ideals: Gifted. Flaws: Insomniac. Bonds: Poor, Enemies, Slave. Occupation: Banker
Voice: Indian accent
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Jebeddo Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and tends to wear a brown poncho over his likewise colored trousers and shirt. His skin is also unnaturally pale. With a patchy white beard and wild white hair. His brown unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Jebeddo will drive conversation. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Extrovert. Flaws: Ugly, Disease, Antagonistic. Bonds: Criminal record. Occupation: Server
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 79 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Aquan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 |
Possessions: 2200 gp. Violet garnet (1100 gp). Star rose quartz (50 gp). Star rose quartz (50 gp). Rock crystal (50 gp). Blue sapphire (1100 gp). Deep blue spinel (1100 gp).
Jebeddo Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. His hair is chestnut, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His father raised him in a mountain cabin. After coming to the age of reason, Jebeddo took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To unite with his brother.
Ideals: Fighting, Disciplined, Gifted. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Stylist
Voice: Posh accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 18 (+4) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Undercommon, Druidic, Halfling
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Violet garnet (1400 gp). Aquamarine (1400 gp). Rhodochrosite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Krûk Sydney, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His long red hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Like his father and his brother before him, after school he went straight into learning to become a Bather. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Fighting, Joker, Artistic. Flaws: Selfish. Bonds: Job. Occupation: Bather
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 6 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp. 1 Masterwork Uncommon Weapon.
Borun Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. His chestnut hair, when down, is lengthy. His eyes are brown and catlike.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a font of random trivia from the lore and stories he has discovered
History: Born in the west his family was never financially stable. Like his mother and his brother before him, after school he went straight into learning to become a Sculptor. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To unite with his brother; and further expansion of business
Ideals: Impeccable, Logical. Bonds: Poor, Job, Family. Occupation: Sculptor
Voice: Jittery and nervous
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 26 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5
Possessions: 6000 sp. Malachite (5 gp). Malachite (5 gp). Moss agate (5 gp). Lapis lazuli (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!