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Advanced [show]


Pandjed Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a pastel coat with brown slacks. He carries with him a set of quarterstaffs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears a Stetson hat to cover his moderate length blue crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He takes great joy in being the best Dyer in town.

History: Born to a poor family in the city he treasured whatever gifts he got. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has drifted from career to career and currently works as a Dyer.

Motivation: Expand his business.

Ideals: Fighting. Bonds: Attractive, Job, Poor, Debt. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Pandjed Akambherylliax, Male Dragonborn Ranger 8
Medium (6'1") Dragonborn, Chaotic Good (CR 8)
Armor Class 11
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 11 (+0)16 (+3)
Skills Arcana +4, Athletics +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp).


Social Check DCs


Sun Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His fur is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are green.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Herbalist business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Sun never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To pay off his debts; and further expansion of business

Bonds: Job, Has a crush, Attractive, In love, Debt. Occupation: Herbalist

Voice: Forgets to breathe while speaking

Attributes [hide]

Sun Mist, Male Tabaxi Expert 10
Medium (5'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 46 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills History +5, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1000 gp. Fiery yellow corundum (600 gp). Aquamarine (900 gp). Lapis lazuli (7 gp). Freshwater pearl (7 gp). Freshwater pearl (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skoth Asheton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is short and white. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: When he was but 6 years old his parents immigrated from the south. In his 10th year, his parents were killed by a gnolls raid, leaving Skoth alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Immigrant, Enemies. Occupation: Servant

Voice: Sensual and smooth

Attributes [hide]

Skoth Asheton, Male Half-Orc Adept 9
Medium (5'3") Half-Orc, Chaotic Good (CR 9)
Armor Class 9
Hit Points 57 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 9000 sp. Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morgran Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. He wears a Stetson hat to hide his balding. He has a dull look in his hazel eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: The child of a Dilettante, who enjoyed hunting, Morgran was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Criminal record, Nature. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Morgran Orcfoe, Male Dwarf Aristocrat 5
Medium (4'4") Dwarf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)12 (+1) 12 (+1)13 (+1)
Skills Athletics +6
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6

Possessions: 800 gp.


Social Check DCs


Eberdeb Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears silk and lounges about seductively and is in decent physical shape. He keeps his long silver hair kept up in a rat tail. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he is currently in port desperately looking for someone to get him out

Flaws: Shy. Bonds: Attractive, Job, Slave, Military. Occupation: Courier

Voice: Stutters

Attributes [hide]

Eberdeb Wildwander, Male Gnome Wizard 1
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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