Zûgor Reed, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a blue armored body suit, with a simple yellow line shooting up and back down. His red hair is greasy and uncared for. He has a dull look in his brown eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He got into the Fletcher business at a young age. He worked as a nervous Fletcher and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and balancing his hectic life and new fletcher responsibilities is difficult
Ideals: Logical. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Fletcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 48 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 4000 sp. Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ûkshak Barton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a green coat over a black low-cut shirt, and a broad hat upon his head. His hair is always cut to a buzz. He is baby faced.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great joy in being the best Priest in town.
History: Ûkshak lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently the stress of being a Priest has made it difficult for him to sleep.
Motivation: He feels the way he acts is they only way to get by in the world; and his spouse's relatives view him with great suspicion
Ideals: Impeccable. Flaws: Antagonistic, Insomniac. Bonds: Job, Family. Occupation: Priest
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 32 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 1000 gp.
Raer Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. His hair is always cut to a buzz. He has several tiny amber earrings on each ear.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He is the product a well kept family trust fund and as such has never really known need. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now spends his time doing works of charity.
Motivation: Regain custody of his son; and marry his brother to traveling adventurers
Ideals: Athletic, Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Assassin
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 6 (-2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: Just what you see.
Qemuel Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his greataxe. His hair is purple and curly. His red eyes are passionate and lively.
Personality: He is almost excessively polite to everyone, even when angry. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He got away from his former life and has fallen to alcoholism.
Motivation: He is greedy.
Flaws: Shy, Antagonistic, Addict. Bonds: Rich. Occupation: Banker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 9)
Armor Class 12
Hit Points 78 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Giant, Druidic, Celestial
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1400 gp. Obsidian (12 gp). Obsidian (12 gp). Deep blue spinel (900 gp). Citrine (70 gp). Moss agate (12 gp). Malachite (12 gp). Jade (50 gp). Blue quartz (12 gp).
Gerard Washington, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. His chestnut hair is unkempt and raggedy. His eyes are hazel and beady.
Personality: He dislikes all the random violence that takes place in the north. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.
Motivation: To reunite with his absent mother; and wants to raise his children well
Ideals: Pacifist, Philantrophist. Flaws: Ugly. Bonds: Poor, Family. Occupation: Painter
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 9)
Armor Class 12
Hit Points 72 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Gnome
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 150 pp. Jade (150 gp). Azurite (15 gp). Golden yellow topaz (1200 gp). Red spinel (150 gp). Tourmaline (150 gp). Alexandrite (1200 gp). Blue quartz (15 gp).
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Their contribution stands as a beacon of hope for all adventurers!
