Ethereal Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears light armors faded through time and improper care. His lavender fur is smooth and relatively long. His hazel eyes dart from person to person.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To settle down with his crush; and wants to raise his children well
Ideals: Athletic. Bonds: Family, Has a crush, Rich. Occupation: Gardener
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: Red-brown spinel (110 gp).
Naal Dukakis, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His hair is cut close to his head. His gray eyes dart from person to person.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Naal began to lead the lost caravan. He has built up a small fortune and can afford his own way.
Motivation: He feels kind of lost in life; and he wants revenge against dire rats
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Rich, Enemies. Occupation: Painter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 15)
Armor Class 11
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Infernal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Jasper (20 gp). Smoky quartz (20 gp). Rich purple corundum (500 gp). White pearl (160 gp). Citrine (20 gp). Obsidian (12 gp). Sardonyx (20 gp). Malachite (12 gp). Deep green spinel (160 gp).
Traubon Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male very much looks the part of a Slave Trader. He is tall, broad shouldered and powerfully built. He wears a deerstalker hat to cover his moderate length golden hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Beggar mother left him crippled. He has drifted from career to career and currently works as a Slave Trader.
Motivation: Sabotage a competitor; and balancing his hectic life and new slave trader responsibilities is difficult
Flaws: Addict, Antagonistic, Fearful, Disease. Bonds: Job. Occupation: Slave Trader
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 95 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 3000 gp. Black velvet mask with numerous citrines (50 gp). Silver ewer (20 gp). A delicate brass dragon egg (20 gp).
Hunter Stansfield, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear tan clothing when he does not wear armor. His brown hair is still thick. His eyes are likewise green. His teeth are white and perfect.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Hunter was born in the west. At a young age he loved to build and create. His psionic abilities were realized during a raid on his village. He has since lost track of the people in his past.
Motivation: Further expansion of business; and expand his business
Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Weaver
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Draconic, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. An abacus with copper, silver and gold markers (130 gp).
Gûnd Hastings, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a violet shirt with thin yellow vertical stripes and pastel pants. His skin is also unnaturally pale. His long white hair reaches down to his waist. His amber unseeing eyes seem to look past you.
Personality: He has always had a great fascination with Half-Orc culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in a small forest village. Cursed with vampirism at a very young age, Gûnd has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Flaws: Ugly, Disease, Racist. Bonds: Adventurer, Nature. Occupation: Glassblower
Voice: Raspy
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 69 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Aquan, Elven
Attacks Melee +10 / 4d8+5, Ranged +7 / 4d8+2, Grapple +5
Possessions: 2000 gp. Deep blue spinel (900 gp). Freshwater pearl (6 gp). Rock crystal (40 gp). Moss agate (6 gp). Moonstone (40 gp). Black pearl (900 gp). Jade (110 gp). Violet garnet (900 gp). Amethyst (110 gp). Deep green spinel (110 gp). Amethyst (110 gp). White opal (1000 gp). Tiger eye turquoise (6 gp). Star rose quartz (40 gp). Rhodochrosite (6 gp). Jasper (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
