Aramil Drover, Male Half-Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He wears a top hat to cover his moderate length golden hair. His otherwise smooth face is marked with small tiny scars.
Personality: He will rave to anyone who will listen. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born several months after his mother was called into army service. His first spouse was a Beggar, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: He is not mentally stable, and does not behave rationally; and an old rival family wants him found
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Military, Family. Occupation: Priest
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 12000 sp. Sardonyx (40 gp). Malachite (6 gp). Obsidian (6 gp).
Warryn Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. His long red hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He also hits on women, regardless of circumstances.
History: Warryn was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Locksmith and was forced into it by his family.
Flaws: Ugly. Bonds: Job, Has a crush, Family. Occupation: Locksmith
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Ignan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Ralf Bentley, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries with him a set of hammers on his belt, each one with a emerald on the hilt. He has brown hair. He has gleaming, smiling blue eyes.
Personality: Calm and collected, he is a well trained Fisher. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Ralf was born in the east. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Further expansion of business; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Extrovert, Persistence. Bonds: Job, Criminal record. Occupation: Fisher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 2000 cp. 1 Half-Plate.
Delg Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fancy black suit. His golden hair and beard is wavy and long. His eyes are likewise amber. His teeth are white and perfect.
Personality: Always inclined to offer people food he seems plenty friendly. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Delg was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered painting. He has been saving his money to try and buy his sister's freedom.
Motivation: He feels the way he acts is they only way to get by in the world; and to unite with his sister
Ideals: Philantrophist, Artistic, Impeccable. Bonds: Attractive, Family, Job. Occupation: Spy
Voice: Hissing voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Rrath Garfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tan cloak and cross-gartered black stockings. He has a silver handlebar mustache and slicked back silver hair. His eyes are hazel.
Personality: Prone to second guessing himself, he comes off as nervous. He never wears the same outfit twice, unless he absolutely has to.
History: Rrath was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered singing. Now he works as a singing tutor during his time off.
Motivation: A deep hatred of dire rats; and revenge
Ideals: Artistic, Logical. Flaws: Shy. Bonds: Family, Enemies. Occupation: Map Maker
Voice: Australian accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Masterwork studded leather. 1 Half-Plate.
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