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Advanced [show]


Tarhun Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has moderate length white crest. This gold eyed northerner is not easily forgotten.

Personality: He can speak with the recently deceased. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Tarhun grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Tarhun Beryntolthropal, Male Dragonborn Paladin 7
Medium (6'4") Dragonborn, Neutral Evil (CR 7)
Armor Class 11
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)15 (+2) 17 (+3)17 (+3)
Skills Intimidation +6, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal, Auran
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp. Chrysoprase (30 gp). Deep blue spinel (800 gp). Freshwater pearl (11 gp).


Social Check DCs


Ombul TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black top hat and black clothes. His white hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Ombul hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is lazy, self-centered, vain, and jealous.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his writing dream.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Athletic, Artistic. Flaws: Insane, Selfish. Bonds: Religious, Mentor. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ombul TellPenny, Male Halfling Rogue 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harbek Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has the majority of his body covered in plate. His hair is silver and very short. His blue eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a Bookbinder, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Poor. Occupation: Mason

Voice: Sighs a lot, exhausted

Attributes [hide]

Harbek Glanhig, Male Dwarf Expert 7
Medium (4'2") Dwarf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 48 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)9 (-1) 16 (+3)7 (-2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Trynnicus Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His crest is short and green. His fair skin shows little sign of his aristocratic breeding.

Personality: Trynnicus wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father was a mechanic, and taught him how to fix just about anything. He has never given up on his music dream.

Motivation: He has passion for adventuring and risk.

Ideals: Disciplined, Persistence, Artistic. Bonds: Adventurer, Attractive. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Trynnicus Daardendrian, Male Dragonborn Ranger 4
Medium (6'3") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 16 (+3)10 (+0)
Skills Investigation +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Darkwood Shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Uraim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. He has done his best to style his brown hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Uraim was born in the south. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted, Opinionated, Persistence. Bonds: Immigrant. Occupation: Detective

Voice: Low and grunting

Attributes [hide]

Uraim Torunn, Male Dwarf Warlock 12
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 88 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)9 (-1) 15 (+2)11 (+0)
Skills Performance +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Amber (60 gp). Malachite (6 gp). Hematite (6 gp). Aquamarine (400 gp). Obsidian (6 gp). Golden yellow topaz (400 gp). Jasper (80 gp). Citrine (80 gp). Star rose quartz (80 gp). Golden yellow topaz (400 gp).


Social Check DCs

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