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Advanced [show]


Roland Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey coat over a yellow low-cut shirt, and a small hat upon his head. His golden hair, when down, is lengthy. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Roland will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Ploughman

Voice: Sounds elderly

Attributes [hide]

Roland Markum, Male Half-Elf Monk 2
Medium (5'2") Half-Elf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)11 (+0) 17 (+3)15 (+2)
Skills Performance +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gruk Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the east his family was never financially stable. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Antagonistic. Bonds: Immigrant, Religious, Poor, Job. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Gruk Hampton, Male Half-Orc Bard 12
Medium (5'1") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 49 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)8 (-1) 12 (+1)11 (+0)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Jasper (30 gp). Deep blue spinel (300 gp). Black pearl (300 gp). Star rose quartz (30 gp). Black pearl (300 gp). Banded agate (13 gp).


Social Check DCs


Olunt Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears red painted combat armor at almost all times. He has a long brown beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Olunt was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Through the years after Olunt was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Olunt's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Olunt Bloodkith, Male Dwarf Rogue 6
Medium (4'5") Dwarf, Chaotic Good (CR 6)
Armor Class 14
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)16 (+3) 15 (+2)9 (-1)
Skills Arcana +6, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Infernal, Terran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: A necklace of small pink pearls (2000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Seven Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a tight fitting blue shirt and pants. He wears his yellow fur up. He has several tiny emerald earrings on each ear.

Personality: Seven hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is obsessed with his god.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: His religion dominates his actions.

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Gardener

Voice: Excited and jittery

Attributes [hide]

Seven Of Wine, Male Tabaxi Warlock 1
Medium (6'9") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 9 (-1)16 (+3)
Skills Intimidation +5, Religion +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: Just what you see.


Social Check DCs


Moon Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His fur is brown, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He acts crazy and hedonistic. Moon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born into a rich family. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Flaws: Hedonist. Bonds: Attractive, Rich, Slave. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Moon Peak, Male Tabaxi Fighter 10
Medium (6'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 87 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Athletics +4, Stealth +7
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +7

Possessions: 1000 gp.


Social Check DCs

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