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NPC Generator

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Advanced [show]


Solomon Nash, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears loose pants and a collared shirt complete with sweater beneath his coat, and a wedding ring on his left hand. With a patchy white beard and wild white hair. His eyes are likewise green. His teeth are white and perfect.

Personality: Stoic and calm, he prefers to meditate than take action. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Solomon is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He seems to be bored by most things; and he is content

Ideals: Disciplined, Justice. Flaws: Mundane. Bonds: In love, Attractive. Occupation: Healer

Voice: Smoker's lung

Attributes [hide]

Solomon Nash, Male Human Sorcerer 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 15 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Aldous Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a pickaxe on his belt. He has moderate length white hair. He has several tiny aquamarine earrings on each ear.

Personality: Aldous speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aldous Windsor, Male Human Fighter 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Arcana +4, Deception +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. Eye agate (14 gp). Obsidian (14 gp).


Social Check DCs


Vondal Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His red hair, when down, is lengthy. He has gray eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. In his 13th year, his parents were killed by a giants raid, leaving Vondal alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of giants; and he wants revenge against giants

Ideals: Opinionated. Bonds: Attractive, Rich, Enemies. Occupation: Bather

Voice: Uses lots of figures of speech

Attributes [hide]

Vondal Deepdelver, Male Dwarf Ranger 7
Medium (4'1") Dwarf, True Neutral (CR 7)
Armor Class 10
Hit Points 58 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Dilettante does. He has done his best to style his red fur to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Fortune-teller, but he was a colossal failure. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Fighting. Flaws: Shy. Bonds: Job, Attractive, Adventurer. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Aura Fang, Male Tabaxi Ranger 6
Medium (6'9") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 11 (+0)18 (+4)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Violet garnet (1100 gp). Black pearl (1100 gp). Black opal (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Whurbin Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. He keeps his white hair in a flapper bob. His eyes are a pleasant green.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bather arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. Whurbin was left his mother's suit of armor and trained in its use and care. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Criminal record, Rich, Military. Occupation: Bather

Voice: Hard of hearing, loud

Attributes [hide]

Whurbin Torunn, Male Dwarf Wizard 9
Medium (4'4") Dwarf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 58 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 18 (+4)11 (+0) 16 (+3)8 (-1)
Skills History +3, Insight +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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