Morkral Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, typically a more casual-formal manner. He has a long brown beard with little hanging trinkets. His green eyes lackadaisically let the world flow into them.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.
History: He was born in the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted necromantic powers by his dying sister.
Motivation: Wants to raise his children well; and a rival would like him out of the picture
Ideals: Persistence, Gifted. Bonds: Attractive, Immigrant. Occupation: Crown-heir
Voice: French accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 100 gp.
Flame Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and is pretty ugly. He has moderate length yellow fur. His otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, he has a hard time making friends. He is a very good compulsive liar and kleptomaniac.
History: He served in the navy to pay for his family's outstanding loans. He moved out west to avoid the crime he committed. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Military, Rich. Occupation: Architect
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 73 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 18 (+4) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal, Orc, Terran, Goblin
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +8
Possessions: 1900 gp. Aquamarine (800 gp). Black opal (500 gp). White pearl (120 gp). Coral (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Merihim Despair, Male Tiefling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His whole body is exceptionally muscular. His dark red hair is lengthy and is close to two feet long. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with a lost civilization.
History: A powerful slaver made him what he is. Merihim was born on a far western mountains where he grew up under the tutelage of his father, an expert Banker. He has dedicated himself to building a better world.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Flaws: Insomniac. Bonds: Immigrant, Adventurer, Mentor. Occupation: Banker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 11)
Armor Class 13
Hit Points 33 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 700 gp.
Nalral Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He usually wears his brown robe and has his scimitar always slung over his shoulder. His golden hair is slicked back into a classic pompadour. His half smiles and amber eyes are beguiling and draw you in.
Personality: A skeptical and narcissistic man, Nalral's first love is himself. His second love is also himself. He is harsh and unforgiving.
History: Nalral was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better village for his children.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Server
Voice: Soothing and warm
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 9)
Armor Class 13
Hit Points 49 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.
Mormo Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He tends to wear a large brown jacket. He has styled his brown hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Performer arts, while his father instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He was granted arcane powers by his dying brother.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Opinionated, Gifted. Flaws: Insomniac. Bonds: Nature, Rich. Occupation: Performer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 2900 sp.
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