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Adran Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Adran took refuge in the old dungeon and found the beat up greataxe and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Fighting, Athletic. Flaws: Mundane, Disease. Bonds: Nature. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Adran Iranapha, Male Elf Sorcerer 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)15 (+2) 8 (-1)11 (+0)
Skills History +4, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 300 sp.


Social Check DCs


Smoking Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown fur. He is wearing a long, grey cloak. He has a hunchback. His long brown fur is drawn into a two foot long braid. He has green eyes and a grey hat with a black feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family A gifted student he started as a Engraver, but he got bored and became a Dilettante. He was granted necromantic powers by his dying brother.

Motivation: To reunite with his old friends; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Criminal record, Job, Adventurer. Occupation: Dilettante

Voice: Puts emphasis on the wrong words

Attributes [hide]

Smoking Prim Posies, Male Tabaxi Commoner 1
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)9 (-1) 12 (+1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp.


Social Check DCs


Cory Barlow, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light grey in addition to tight pants. He has blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His first spouse was a Fletcher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Opinionated. Flaws: Insane, Depressed, Antagonistic. Bonds: Family, Job. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cory Barlow, Male Human Sorcerer 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4000 cp.


Social Check DCs


Patrin Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tattered old clothes. He wears a small hat to hide his balding. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Marshal for hire.

Motivation: Further expansion of business.

Ideals: Professionalism. Flaws: Ugly, Hedonist. Bonds: Rich, Job. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Patrin Vangdondalor, Male Dragonborn Sorcerer 5
Medium (6'4") Dragonborn, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 16 (+3)16 (+3)
Skills Intimidation +6
Senses Passive Perception 13
Languages Common, Undercommon, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Flogg Ryland, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'5", this man is wearing a perfectly clean shirt and pair of pants. His chestnut hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The war was a terrible time for him, and Flogg does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Antagonistic, Depressed, Disease. Bonds: Attractive, Military, Rich. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Flogg Ryland, Male Half-Orc Bard 1
Medium (6'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 10 (+0)8 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 300 sp.


Social Check DCs

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