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NPC Generator

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Advanced [show]


Akoth Bradshaw, Male Half-Orc [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He has a long white beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Akoth is combative with any and all who dare try his patience in the slightest.

History: He was born in the north. His family was turned out during the war. He and his family wandered north to less war torn lands. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants revenge against orcs; and his spouse's relatives view him with great suspicion

Ideals: Justice. Flaws: PTSD. Bonds: Rich, Family, Immigrant, Enemies. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Akoth Bradshaw, Male Half-Orc Cleric 6
Medium (5'3") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 14 (+2)12 (+1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 600 gp.


Social Check DCs


Henry Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He has done his best to style his white hair to look like a famous performer. He has a dull look in his green eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Henry grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to get laid.

Ideals: Impeccable. Bonds: Rich, Has a crush, Adventurer. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Henry Gracey, Male Half-Elf Commoner 5
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 8 (-1)14 (+2)
Skills Animal Handling +2, Deception +5
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Glim Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. With a patchy black beard and wild black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Glim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Weaver.

Motivation: Further expansion of business.

Ideals: Extrovert, Gifted. Bonds: Poor, Nature, Job. Occupation: Weaver

Voice: Timid voice

Attributes [hide]

Glim Musgraben, Male Gnome Aristocrat 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Nature +3, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Iolite (50 gp). Golden yellow topaz (700 gp). Tourmaline (160 gp).


Social Check DCs


Stannor Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze, and carries halberds. His hair is short and red. His violet eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Fighting, Disciplined, Optimist. Flaws: Secretive. Bonds: Rich. Occupation: Slave Trader

Voice: Speaks with lips pursed

Attributes [hide]

Stannor Littlefoot, Male Halfling Wizard 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)9 (-1) 15 (+2)11 (+0)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 12
Languages Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Warryn Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His whole body is exceptionally muscular. His silver hair is matted, messy, and big. His fierce brown eyes like to dwell on things.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Nothing but the best is good enough for him; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Religious, Enemies. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Warryn Albaratie, Male Gnome Rogue 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)9 (-1) 16 (+3)11 (+0)
Skills Investigation +1, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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