Brottor Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). His chestnut hair is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a pair of adventurers, Brottor grew up listening to his father's many stories. His parents enrolled him in a Cleric school at a young age so that he could practice his necromantic talents. He has never given up on his poetry dream.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Artistic, Gifted. Flaws: Selfish. Bonds: Attractive, Adventurer. Occupation: Dyer
Voice: Old thin voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 87 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 300 pp. Moss agate (7 gp). Amethyst (80 gp). Deep green spinel (80 gp). Star rose quartz (50 gp). Silver pearl (80 gp). Red garnet (80 gp). Banded agate (7 gp).
Spring Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a white coat over a brown low-cut shirt, and a small hat upon his head. He has wavy white fur. He has yellow eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: When he was but 6 years old his parents immigrated from the west. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Spring took refuge in the large cave and found the beat up rapier and armor he uses now. He left for the west, certain he would find work there.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Nature, Immigrant. Occupation: Masseuse
Voice: German accent
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 68 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 10 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 280 pp.
Quick Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long brown fur kept up in a rat tail. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Calm and collected, he is a well trained Beggar. He is lazy, self-centered, vain, and jealous.
History: He was born in the east. He helped his father out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and marry his sister to traveling adventurers
Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Job, Immigrant, Family. Occupation: Beggar
Voice: Scandinavian accent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 700 gp. Cloth of gold vestments (150 gp). Brass mug with jade inlays (200 gp). A miniature golden chest with tiny emeralds lining the top (150 gp).
Travok Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is well dressed, but even with his fine clothing he looks run-down. He is an epitome of beauty. He sports a long golden beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He exudes charisma. He is a tour de force of persuasion. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Travok was born in the west. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero
Ideals: Philantrophist, Persistence. Bonds: Attractive, Adventurer, Slave. Occupation: Animal Trainer
Voice: Dark and ominous
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 76 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
Possessions: Obsidian (10 gp). Malachite (10 gp). Azurite (10 gp).
Harbek Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is drawn into a tight pony tail with a clover scrunchie. His eyes are green and he is always smoking a pipe.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Money/treasure; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur, Athletic, Joker. Bonds: Rich, Military. Occupation: Animal Trainer
Voice: Scottish accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Infernal, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
